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325 lines
10 KiB
325 lines
10 KiB
2 months ago
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/*
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* Image Library -- Computation of image signatures
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*
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* (c) 2006 Pavel Charvat <pchar@ucw.cz>
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*
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* This software may be freely distributed and used according to the terms
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* of the GNU Lesser General Public License.
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*/
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#undef LOCAL_DEBUG
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#include <ucw/lib.h>
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#include <ucw/fastbuf.h>
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#include <ucw/conf.h>
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#include <images/images.h>
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#include <images/math.h>
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#include <images/error.h>
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#include <images/color.h>
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#include <images/signature.h>
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#include <alloca.h>
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#include <math.h>
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int
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image_sig_init(struct image_context *ctx, struct image_sig_data *data, struct image *image)
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{
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ASSERT((image->flags & IMAGE_PIXEL_FORMAT) == COLOR_SPACE_RGB);
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data->image = image;
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data->flags = 0;
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data->cols = (image->cols + 3) >> 2;
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data->rows = (image->rows + 3) >> 2;
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data->full_cols = image->cols >> 2;
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data->full_rows = image->rows >> 2;
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data->blocks_count = data->cols * data->rows;
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if (data->blocks_count >= 0x10000)
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{
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IMAGE_ERROR(ctx, IMAGE_ERROR_INVALID_DIMENSIONS, "Image too large for implemented signature algorithm.");
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return 0;
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}
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data->blocks = xmalloc(data->blocks_count * sizeof(struct image_sig_block));
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data->area = image->cols * image->rows;
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DBG("Computing signature for image of %ux%u pixels (%ux%u blocks)",
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image->cols, image->rows, data->cols, data->rows);
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return 1;
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}
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void
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image_sig_preprocess(struct image_sig_data *data)
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{
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struct image *image = data->image;
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struct image_sig_block *block = data->blocks;
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uint sum[IMAGE_VEC_F];
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bzero(sum, sizeof(sum));
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/* Every block of 4x4 pixels */
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byte *row_start = image->pixels;
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for (uint block_y = 0; block_y < data->rows; block_y++, row_start += image->row_size * 4)
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{
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byte *p = row_start;
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for (uint block_x = 0; block_x < data->cols; block_x++, p += 12, block++)
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{
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int t[16], s[16], *tp = t;
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block->x = block_x;
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block->y = block_y;
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/* Convert pixels to Luv color space and compute average coefficients */
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uint l_sum = 0, u_sum = 0, v_sum = 0;
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byte *p2 = p;
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if (block_x < data->full_cols && block_y < data->full_rows)
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{
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for (uint y = 0; y < 4; y++, p2 += image->row_size - 12)
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for (uint x = 0; x < 4; x++, p2 += 3)
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{
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byte luv[3];
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srgb_to_luv_pixel(luv, p2);
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l_sum += *tp++ = luv[0] / 4;
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u_sum += luv[1];
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v_sum += luv[2];
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}
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block->area = 16;
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sum[0] += l_sum;
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sum[1] += u_sum;
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sum[2] += v_sum;
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block->v[0] = (l_sum >> 4);
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block->v[1] = (u_sum >> 4);
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block->v[2] = (v_sum >> 4);
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}
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/* Incomplete square near the edge */
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else
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{
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uint x, y;
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uint square_cols = (block_x < data->full_cols) ? 4 : image->cols & 3;
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uint square_rows = (block_y < data->full_rows) ? 4 : image->rows & 3;
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for (y = 0; y < square_rows; y++, p2 += image->row_size)
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{
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byte *p3 = p2;
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for (x = 0; x < square_cols; x++, p3 += 3)
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{
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byte luv[3];
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srgb_to_luv_pixel(luv, p3);
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l_sum += *tp++ = luv[0] / 4;
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u_sum += luv[1];
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v_sum += luv[2];
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}
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for (; x < 4; x++)
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{
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*tp = tp[-(int)square_cols];
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tp++;
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}
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}
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for (; y < 4; y++)
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for (x = 0; x < 4; x++)
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{
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*tp = tp[-(int)square_rows * 4];
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tp++;
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}
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block->area = square_cols * square_rows;
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uint inv = 0x10000 / block->area;
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sum[0] += l_sum;
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sum[1] += u_sum;
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sum[2] += v_sum;
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block->v[0] = (l_sum * inv) >> 16;
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block->v[1] = (u_sum * inv) >> 16;
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block->v[2] = (v_sum * inv) >> 16;
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}
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/* Apply Daubechies wavelet transformation */
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# define DAUB_0 31651 /* (1 + sqrt 3) / (4 * sqrt 2) * 0x10000 */
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# define DAUB_1 54822 /* (3 + sqrt 3) / (4 * sqrt 2) * 0x10000 */
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# define DAUB_2 14689 /* (3 - sqrt 3) / (4 * sqrt 2) * 0x10000 */
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# define DAUB_3 -8481 /* (1 - sqrt 3) / (4 * sqrt 2) * 0x10000 */
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/* ... to the rows */
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uint i;
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for (i = 0; i < 16; i += 4)
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{
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s[i + 0] = (DAUB_0 * t[i + 2] + DAUB_1 * t[i + 3] + DAUB_2 * t[i + 0] + DAUB_3 * t[i + 1]) / 0x10000;
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s[i + 1] = (DAUB_0 * t[i + 0] + DAUB_1 * t[i + 1] + DAUB_2 * t[i + 2] + DAUB_3 * t[i + 3]) / 0x10000;
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s[i + 2] = (DAUB_3 * t[i + 2] - DAUB_2 * t[i + 3] + DAUB_1 * t[i + 0] - DAUB_0 * t[i + 1]) / 0x10000;
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s[i + 3] = (DAUB_3 * t[i + 0] - DAUB_2 * t[i + 1] + DAUB_1 * t[i + 2] - DAUB_0 * t[i + 3]) / 0x10000;
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}
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/* ... and to the columns... skip LL band */
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for (i = 0; i < 2; i++)
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{
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t[i + 8] = (DAUB_3 * s[i + 8] - DAUB_2 * s[i +12] + DAUB_1 * s[i + 0] - DAUB_0 * s[i + 4]) / 0x10000;
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t[i +12] = (DAUB_3 * s[i + 0] - DAUB_2 * s[i + 4] + DAUB_1 * s[i + 8] - DAUB_0 * s[i +12]) / 0x10000;
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}
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for (; i < 4; i++)
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{
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t[i + 0] = (DAUB_0 * s[i + 8] + DAUB_1 * s[i +12] + DAUB_2 * s[i + 0] + DAUB_3 * s[i + 4]) / 0x10000;
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t[i + 4] = (DAUB_0 * s[i + 0] + DAUB_1 * s[i + 4] + DAUB_2 * s[i + 8] + DAUB_3 * s[i +12]) / 0x10000;
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t[i + 8] = (DAUB_3 * s[i + 8] - DAUB_2 * s[i +12] + DAUB_1 * s[i + 0] - DAUB_0 * s[i + 4]) / 0x10000;
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t[i +12] = (DAUB_3 * s[i + 0] - DAUB_2 * s[i + 4] + DAUB_1 * s[i + 8] - DAUB_0 * s[i +12]) / 0x10000;
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}
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/* Extract energies in LH, HL and HH bands */
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block->v[3] = fast_sqrt_u32(isqr(t[8]) + isqr(t[9]) + isqr(t[12]) + isqr(t[13]));
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block->v[4] = fast_sqrt_u32(isqr(t[2]) + isqr(t[3]) + isqr(t[6]) + isqr(t[7]));
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block->v[5] = fast_sqrt_u32(isqr(t[10]) + isqr(t[11]) + isqr(t[14]) + isqr(t[15]));
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sum[3] += block->v[3] * block->area;
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sum[4] += block->v[4] * block->area;
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sum[5] += block->v[5] * block->area;
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}
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}
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/* Compute featrures average */
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uint inv = 0xffffffffU / data->area;
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for (uint i = 0; i < IMAGE_VEC_F; i++)
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data->f[i] = ((u64)sum[i] * inv) >> 32;
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if (image->cols < image_sig_min_width || image->rows < image_sig_min_height)
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{
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data->valid = 0;
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data->regions_count = 0;
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}
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else
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data->valid = 1;
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}
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void
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image_sig_finish(struct image_sig_data *data, struct image_signature *sig)
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{
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for (uint i = 0; i < IMAGE_VEC_F; i++)
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sig->vec.f[i] = data->f[i];
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sig->len = data->regions_count;
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sig->flags = data->flags;
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if (!sig->len)
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return;
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/* For each region */
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u64 w_total = 0;
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uint w_border = MIN(data->cols, data->rows) * image_sig_border_size;
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int w_mul = w_border ? image_sig_border_bonus * 256 / (int)w_border : 0;
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for (uint i = 0; i < sig->len; i++)
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{
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struct image_sig_region *r = data->regions + i;
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DBG("Processing region %u: count=%u", i, r->count);
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ASSERT(r->count);
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/* Copy texture properties */
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sig->reg[i].f[0] = r->a[0];
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sig->reg[i].f[1] = r->a[1];
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sig->reg[i].f[2] = r->a[2];
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sig->reg[i].f[3] = r->a[3];
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sig->reg[i].f[4] = r->a[4];
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sig->reg[i].f[5] = r->a[5];
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/* Compute coordinates centroid and region weight */
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u64 x_sum = 0, y_sum = 0, w_sum = 0;
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for (struct image_sig_block *b = r->blocks; b; b = b->next)
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{
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x_sum += b->x;
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y_sum += b->y;
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uint d = b->x;
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d = MIN(d, b->y);
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d = MIN(d, data->cols - b->x - 1);
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d = MIN(d, data->rows - b->y - 1);
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if (d >= w_border)
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w_sum += 128;
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else
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w_sum += 128 + (int)(w_border - d) * w_mul / 256;
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}
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w_total += w_sum;
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r->w_sum = w_sum;
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uint x_avg = x_sum / r->count;
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uint y_avg = y_sum / r->count;
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DBG(" centroid=(%u %u)", x_avg, y_avg);
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/* Compute normalized inertia */
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u64 sum1 = 0, sum2 = 0, sum3 = 0;
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for (struct image_sig_block *b = r->blocks; b; b = b->next)
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{
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uint inc2 = isqr(x_avg - b->x) + isqr(y_avg - b->y);
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uint inc1 = fast_sqrt_u32(inc2);
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sum1 += inc1;
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sum2 += inc2;
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sum3 += inc1 * inc2;
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}
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sig->reg[i].h[0] = CLAMP(image_sig_inertia_scale[0] * sum1 * ((3 * M_PI * M_PI) / 2) * pow(r->count, -1.5), 0, 255);
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sig->reg[i].h[1] = CLAMP(image_sig_inertia_scale[1] * sum2 * ((4 * M_PI * M_PI * M_PI) / 2) / ((u64)r->count * r->count), 0, 255);
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sig->reg[i].h[2] = CLAMP(image_sig_inertia_scale[2] * sum3 * ((5 * M_PI * M_PI * M_PI * M_PI) / 2) * pow(r->count, -2.5), 0, 255);
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sig->reg[i].h[3] = (uint)x_avg * 127 / data->cols;
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sig->reg[i].h[4] = (uint)y_avg * 127 / data->rows;
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}
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/* Compute average differences */
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u64 df = 0, dh = 0;
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if (sig->len < 2)
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{
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sig->df = 1;
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sig->dh = 1;
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}
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else
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{
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uint cnt = 0;
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for (uint i = 0; i < sig->len; i++)
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for (uint j = i + 1; j < sig->len; j++)
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{
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uint d = 0;
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for (uint k = 0; k < IMAGE_REG_F; k++)
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d += image_sig_cmp_features_weights[k] * isqr(sig->reg[i].f[k] - sig->reg[j].f[k]);
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df += fast_sqrt_u32(d);
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d = 0;
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for (uint k = 0; k < IMAGE_REG_H; k++)
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d += image_sig_cmp_features_weights[k + IMAGE_REG_F] * isqr(sig->reg[i].h[k] - sig->reg[j].h[k]);
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dh += fast_sqrt_u32(d);
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cnt++;
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}
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sig->df = CLAMP(df / cnt, 1, 0xffff);
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sig->dh = CLAMP(dh / cnt, 1, 0xffff);
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}
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DBG("Average regions difs: df=%u dh=%u", sig->df, sig->dh);
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/* Compute normalized weights */
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uint wa = 128, wb = 128;
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for (uint i = sig->len; --i > 0; )
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{
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struct image_sig_region *r = data->regions + i;
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wa -= sig->reg[i].wa = CLAMP(r->count * 128 / data->blocks_count, 1, (int)(wa - i));
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wb -= sig->reg[i].wb = CLAMP(r->w_sum * 128 / w_total, 1, (int)(wb - i));
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}
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sig->reg[0].wa = wa;
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sig->reg[0].wb = wb;
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/* Store image dimensions */
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sig->cols = data->image->cols;
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sig->rows = data->image->rows;
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/* Dump regions features */
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#ifdef LOCAL_DEBUG
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for (uint i = 0; i < sig->len; i++)
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{
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byte buf[IMAGE_REGION_DUMP_MAX];
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image_region_dump(buf, sig->reg + i);
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DBG("region %u: features=%s", i, buf);
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}
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#endif
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}
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void
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image_sig_cleanup(struct image_sig_data *data)
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{
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xfree(data->blocks);
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}
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int
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compute_image_signature(struct image_context *ctx, struct image_signature *sig, struct image *image)
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{
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struct image_sig_data data;
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if (!image_sig_init(ctx, &data, image))
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return 0;
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image_sig_preprocess(&data);
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if (data.valid)
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{
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image_sig_segmentation(&data);
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image_sig_detect_textured(&data);
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}
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image_sig_finish(&data, sig);
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image_sig_cleanup(&data);
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return 1;
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}
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