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572 lines
17 KiB
572 lines
17 KiB
2 months ago
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/*
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* UCW Library -- Memory Pools
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*
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* (c) 1997--2015 Martin Mares <mj@ucw.cz>
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* (c) 2007 Pavel Charvat <pchar@ucw.cz>
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*
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* This software may be freely distributed and used according to the terms
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* of the GNU Lesser General Public License.
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*/
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#ifndef _UCW_POOLS_H
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#define _UCW_POOLS_H
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#include <ucw/alloc.h>
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#include <string.h>
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#ifdef CONFIG_UCW_CLEAN_ABI
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#define mp_alloc ucw_mp_alloc
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#define mp_alloc_internal ucw_mp_alloc_internal
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#define mp_alloc_noalign ucw_mp_alloc_noalign
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#define mp_alloc_zero ucw_mp_alloc_zero
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#define mp_append_utf8_32 ucw_mp_append_utf8_32
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#define mp_delete ucw_mp_delete
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#define mp_flush ucw_mp_flush
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#define mp_grow_internal ucw_mp_grow_internal
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#define mp_init ucw_mp_init
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#define mp_memdup ucw_mp_memdup
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#define mp_multicat ucw_mp_multicat
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#define mp_new ucw_mp_new
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#define mp_open ucw_mp_open
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#define mp_pop ucw_mp_pop
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#define mp_printf ucw_mp_printf
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#define mp_printf_append ucw_mp_printf_append
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#define mp_push ucw_mp_push
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#define mp_realloc ucw_mp_realloc
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#define mp_realloc_zero ucw_mp_realloc_zero
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#define mp_restore ucw_mp_restore
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#define mp_shrink ucw_mp_shrink
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#define mp_spread_internal ucw_mp_spread_internal
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#define mp_start ucw_mp_start
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#define mp_start_internal ucw_mp_start_internal
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#define mp_start_noalign ucw_mp_start_noalign
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#define mp_stats ucw_mp_stats
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#define mp_str_from_mem ucw_mp_str_from_mem
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#define mp_strdup ucw_mp_strdup
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#define mp_strjoin ucw_mp_strjoin
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#define mp_total_size ucw_mp_total_size
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#define mp_vprintf ucw_mp_vprintf
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#define mp_vprintf_append ucw_mp_vprintf_append
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#endif
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/***
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* [[defs]]
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* Definitions
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* -----------
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***/
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/**
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* Memory pool state (see @mp_push(), ...).
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* You should use this one as an opaque handle only, the insides are internal.
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**/
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struct mempool_state {
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size_t free[2];
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void *last[2];
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struct mempool_state *next;
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};
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/**
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* Memory pool.
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* You should use this one as an opaque handle only, the insides are internal.
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**/
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struct mempool {
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struct ucw_allocator allocator; // This must be the first element
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struct mempool_state state;
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void *unused, *last_big;
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size_t chunk_size, threshold;
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uint idx;
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u64 total_size;
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};
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struct mempool_stats { /** Mempool statistics. See @mp_stats(). **/
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u64 total_size; /* Real allocated size in bytes */
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u64 used_size; /* Estimated size allocated from mempool to application */
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uint chain_count[3]; /* Number of allocated chunks in small/big/unused chains */
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u64 chain_size[3]; /* Size of allocated chunks in small/big/unused chains */
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};
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/***
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* [[basic]]
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* Basic manipulation
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* ------------------
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***/
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/**
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* Initialize a given mempool structure.
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* @chunk_size must be in the interval `[1, SIZE_MAX / 2]`.
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* It will allocate memory by this large chunks and take
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* memory to satisfy requests from them.
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*
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* Memory pools can be treated as <<trans:respools,resources>>, see <<trans:res_mempool()>>.
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**/
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void mp_init(struct mempool *pool, size_t chunk_size);
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/**
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* Allocate and initialize a new memory pool.
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* See @mp_init() for @chunk_size limitations.
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*
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* The new mempool structure is allocated on the new mempool.
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*
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* Memory pools can be treated as <<trans:respools,resources>>, see <<trans:res_mempool()>>.
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**/
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struct mempool *mp_new(size_t chunk_size);
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/**
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* Cleanup mempool initialized by mp_init or mp_new.
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* Frees all the memory allocated by this mempool and,
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* if created by @mp_new(), the @pool itself.
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**/
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void mp_delete(struct mempool *pool);
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/**
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* Frees all data on a memory pool, but leaves it working.
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* It can keep some of the chunks allocated to serve
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* further allocation requests. Leaves the @pool alive,
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* even if it was created with @mp_new().
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**/
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void mp_flush(struct mempool *pool);
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/**
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* Compute some statistics for debug purposes.
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* See the definition of the <<struct_mempool_stats,mempool_stats structure>>.
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* This function scans the chunk list, so it can be slow. If you are interested
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* in total memory consumption only, mp_total_size() is faster.
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**/
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void mp_stats(struct mempool *pool, struct mempool_stats *stats);
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/**
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* Return how many bytes were allocated by the pool, including unused parts
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* of chunks. This function runs in constant time.
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**/
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u64 mp_total_size(struct mempool *pool);
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/**
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* Release unused chunks of memory reserved for further allocation
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* requests, but stop if mp_total_size() would drop below @min_total_size.
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**/
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void mp_shrink(struct mempool *pool, u64 min_total_size);
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/***
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* [[alloc]]
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* Allocation routines
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* -------------------
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***/
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/* For internal use only, do not call directly */
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void *mp_alloc_internal(struct mempool *pool, size_t size) LIKE_MALLOC;
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/**
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* The function allocates new @size bytes on a given memory pool.
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* If the @size is zero, the resulting pointer is undefined,
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* but it may be safely reallocated or used as the parameter
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* to other functions below.
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*
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* The resulting pointer is always aligned to a multiple of
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* `CPU_STRUCT_ALIGN` bytes and this condition remains true also
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* after future reallocations.
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**/
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void *mp_alloc(struct mempool *pool, size_t size);
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/**
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* The same as @mp_alloc(), but the result may be unaligned.
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**/
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void *mp_alloc_noalign(struct mempool *pool, size_t size);
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/**
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* The same as @mp_alloc(), but fills the newly allocated memory with zeroes.
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**/
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void *mp_alloc_zero(struct mempool *pool, size_t size);
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/**
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* Inlined version of @mp_alloc().
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**/
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static inline void *mp_alloc_fast(struct mempool *pool, size_t size)
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{
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size_t avail = pool->state.free[0] & ~(size_t)(CPU_STRUCT_ALIGN - 1);
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if (size <= avail)
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{
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pool->state.free[0] = avail - size;
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return (byte *)pool->state.last[0] - avail;
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}
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else
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return mp_alloc_internal(pool, size);
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}
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/**
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* Inlined version of @mp_alloc_noalign().
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**/
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static inline void *mp_alloc_fast_noalign(struct mempool *pool, size_t size)
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{
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if (size <= pool->state.free[0])
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{
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void *ptr = (byte *)pool->state.last[0] - pool->state.free[0];
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pool->state.free[0] -= size;
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return ptr;
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}
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else
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return mp_alloc_internal(pool, size);
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}
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/**
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* Return a generic allocator representing the given mempool.
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**/
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static inline struct ucw_allocator *mp_get_allocator(struct mempool *mp)
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{
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return &mp->allocator;
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}
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/***
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* [[gbuf]]
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* Growing buffers
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* ---------------
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*
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* You do not need to know, how a buffer will need to be large,
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* you can grow it incrementally to needed size. You can grow only
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* one buffer at a time on a given mempool.
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*
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* Similar functionality is provided by <<growbuf:,growing buffes>> module.
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***/
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/* For internal use only, do not call directly */
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void *mp_start_internal(struct mempool *pool, size_t size) LIKE_MALLOC;
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void *mp_grow_internal(struct mempool *pool, size_t size);
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void *mp_spread_internal(struct mempool *pool, void *p, size_t size);
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static inline uint mp_idx(struct mempool *pool, void *ptr)
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{
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return ptr == pool->last_big;
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}
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/**
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* Open a new growing buffer (at least @size bytes long).
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* If the @size is zero, the resulting pointer is undefined,
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* but it may be safely reallocated or used as the parameter
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* to other functions below.
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*
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* The resulting pointer is always aligned to a multiple of
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* `CPU_STRUCT_ALIGN` bytes and this condition remains true also
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* after future reallocations. There is an unaligned version as well.
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*
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* Keep in mind that you can't make any other pool allocations
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* before you "close" the growing buffer with @mp_end().
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*/
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void *mp_start(struct mempool *pool, size_t size);
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void *mp_start_noalign(struct mempool *pool, size_t size);
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/**
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* Inlined version of @mp_start().
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**/
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static inline void *mp_start_fast(struct mempool *pool, size_t size)
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{
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size_t avail = pool->state.free[0] & ~(size_t)(CPU_STRUCT_ALIGN - 1);
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if (size <= avail)
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{
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pool->idx = 0;
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pool->state.free[0] = avail;
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return (byte *)pool->state.last[0] - avail;
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}
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else
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return mp_start_internal(pool, size);
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}
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/**
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* Inlined version of @mp_start_noalign().
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**/
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static inline void *mp_start_fast_noalign(struct mempool *pool, size_t size)
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{
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if (size <= pool->state.free[0])
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{
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pool->idx = 0;
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return (byte *)pool->state.last[0] - pool->state.free[0];
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}
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else
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return mp_start_internal(pool, size);
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}
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/**
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* Return start pointer of the growing buffer allocated by latest @mp_start() or a similar function.
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**/
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static inline void *mp_ptr(struct mempool *pool)
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{
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return (byte *)pool->state.last[pool->idx] - pool->state.free[pool->idx];
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}
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/**
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* Return the number of bytes available for extending the growing buffer.
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* (Before a reallocation will be needed).
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**/
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static inline size_t mp_avail(struct mempool *pool)
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{
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return pool->state.free[pool->idx];
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}
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/**
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* Grow the buffer allocated by @mp_start() to be at least @size bytes long
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* (@size may be less than @mp_avail(), even zero). Reallocated buffer may
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* change its starting position. The content will be unchanged to the minimum
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* of the old and new sizes; newly allocated memory will be uninitialized.
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* Multiple calls to mp_grow() have amortized linear cost wrt. the maximum value of @size. */
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static inline void *mp_grow(struct mempool *pool, size_t size)
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{
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return (size <= mp_avail(pool)) ? mp_ptr(pool) : mp_grow_internal(pool, size);
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}
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/**
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* Grow the buffer by at least one byte -- equivalent to <<mp_grow(),`mp_grow`>>`(@pool, @mp_avail(pool) + 1)`.
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**/
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static inline void *mp_expand(struct mempool *pool)
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{
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return mp_grow_internal(pool, mp_avail(pool) + 1);
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}
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/**
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* Ensure that there is at least @size bytes free after @p,
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* if not, reallocate and adjust @p.
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**/
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static inline void *mp_spread(struct mempool *pool, void *p, size_t size)
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{
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return (((size_t)((byte *)pool->state.last[pool->idx] - (byte *)p) >= size) ? p : mp_spread_internal(pool, p, size));
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}
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/**
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* Append a character to the growing buffer. Called with @p pointing after
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* the last byte in the buffer, returns a pointer after the last byte
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* of the new (possibly reallocated) buffer.
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**/
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static inline char *mp_append_char(struct mempool *pool, char *p, uint c)
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{
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p = mp_spread(pool, p, 1);
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*p++ = c;
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return p;
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}
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/**
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* Append a memory block to the growing buffer. Called with @p pointing after
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* the last byte in the buffer, returns a pointer after the last byte
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* of the new (possibly reallocated) buffer.
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**/
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static inline void *mp_append_block(struct mempool *pool, void *p, const void *block, size_t size)
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{
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char *q = mp_spread(pool, p, size);
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memcpy(q, block, size);
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return q + size;
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}
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/**
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* Append a string to the growing buffer. Called with @p pointing after
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* the last byte in the buffer, returns a pointer after the last byte
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* of the new (possibly reallocated) buffer.
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**/
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static inline void *mp_append_string(struct mempool *pool, void *p, const char *str)
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{
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return mp_append_block(pool, p, str, strlen(str));
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}
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/**
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* Append an UTF-8 character to the growing buffer. Called with @p pointing after
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* the last byte in the buffer, returns a pointer after the last byte
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* of the new (possibly reallocated) buffer.
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**/
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void *mp_append_utf8_32(struct mempool *pool, void *p, uint c);
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/**
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* Close the growing buffer. The @end must point just behind the data, you want to keep
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* allocated (so it can be in the interval `[@mp_ptr(@pool), @mp_ptr(@pool) + @mp_avail(@pool)]`).
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* Returns a pointer to the beginning of the just closed block.
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**/
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static inline void *mp_end(struct mempool *pool, void *end)
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{
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void *p = mp_ptr(pool);
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pool->state.free[pool->idx] = (byte *)pool->state.last[pool->idx] - (byte *)end;
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return p;
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}
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/**
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* Close the growing buffer as a string. That is, append a zero byte and call mp_end().
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**/
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static inline char *mp_end_string(struct mempool *pool, void *end)
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{
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end = mp_append_char(pool, end, 0);
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return mp_end(pool, end);
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}
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/**
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* Return size in bytes of the last allocated memory block (with @mp_alloc() or @mp_end()).
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**/
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static inline size_t mp_size(struct mempool *pool, void *ptr)
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{
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uint idx = mp_idx(pool, ptr);
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return ((byte *)pool->state.last[idx] - (byte *)ptr) - pool->state.free[idx];
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}
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/**
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* Open the last memory block (allocated with @mp_alloc() or @mp_end())
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* for growing and return its size in bytes. The contents and the start pointer
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* remain unchanged. Do not forget to call @mp_end() to close it.
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**/
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size_t mp_open(struct mempool *pool, void *ptr);
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/**
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* Inlined version of @mp_open().
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**/
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static inline size_t mp_open_fast(struct mempool *pool, void *ptr)
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{
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pool->idx = mp_idx(pool, ptr);
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size_t size = ((byte *)pool->state.last[pool->idx] - (byte *)ptr) - pool->state.free[pool->idx];
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pool->state.free[pool->idx] += size;
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|
return size;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Reallocate the last memory block (allocated with @mp_alloc() or @mp_end())
|
||
|
* to the new @size. Behavior is similar to @mp_grow(), but the resulting
|
||
|
* block is closed.
|
||
|
**/
|
||
|
void *mp_realloc(struct mempool *pool, void *ptr, size_t size);
|
||
|
|
||
|
/**
|
||
|
* The same as @mp_realloc(), but fills the additional bytes (if any) with zeroes.
|
||
|
**/
|
||
|
void *mp_realloc_zero(struct mempool *pool, void *ptr, size_t size);
|
||
|
|
||
|
/**
|
||
|
* Inlined version of @mp_realloc().
|
||
|
**/
|
||
|
static inline void *mp_realloc_fast(struct mempool *pool, void *ptr, size_t size)
|
||
|
{
|
||
|
mp_open_fast(pool, ptr);
|
||
|
ptr = mp_grow(pool, size);
|
||
|
mp_end(pool, (byte *)ptr + size);
|
||
|
return ptr;
|
||
|
}
|
||
|
|
||
|
/***
|
||
|
* [[store]]
|
||
|
* Storing and restoring state
|
||
|
* ---------------------------
|
||
|
*
|
||
|
* Mempools can remember history of what was allocated and return back
|
||
|
* in time.
|
||
|
***/
|
||
|
|
||
|
/**
|
||
|
* Save the current state of a memory pool.
|
||
|
* Do not call this function with an opened growing buffer.
|
||
|
**/
|
||
|
static inline void mp_save(struct mempool *pool, struct mempool_state *state)
|
||
|
{
|
||
|
*state = pool->state;
|
||
|
pool->state.next = state;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Save the current state to a newly allocated mempool_state structure.
|
||
|
* Do not call this function with an opened growing buffer.
|
||
|
**/
|
||
|
struct mempool_state *mp_push(struct mempool *pool);
|
||
|
|
||
|
/**
|
||
|
* Restore the state saved by @mp_save() or @mp_push() and free all
|
||
|
* data allocated after that point (including the state structure itself).
|
||
|
* You can't reallocate the last memory block from the saved state.
|
||
|
**/
|
||
|
void mp_restore(struct mempool *pool, struct mempool_state *state);
|
||
|
|
||
|
/**
|
||
|
* Inlined version of @mp_restore().
|
||
|
**/
|
||
|
static inline void mp_restore_fast(struct mempool *pool, struct mempool_state *state)
|
||
|
{
|
||
|
if (pool->state.last[0] != state->last[0] || pool->state.last[1] != state->last[1])
|
||
|
mp_restore(pool, state);
|
||
|
else
|
||
|
{
|
||
|
pool->state = *state;
|
||
|
pool->last_big = &pool->last_big;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Restore the state saved by the last call to @mp_push().
|
||
|
* @mp_pop() and @mp_push() works as a stack so you can push more states safely.
|
||
|
**/
|
||
|
void mp_pop(struct mempool *pool);
|
||
|
|
||
|
|
||
|
/***
|
||
|
* [[string]]
|
||
|
* String operations
|
||
|
* -----------------
|
||
|
***/
|
||
|
|
||
|
char *mp_strdup(struct mempool *, const char *) LIKE_MALLOC; /** Makes a copy of a string on a mempool. Returns NULL for NULL string. **/
|
||
|
void *mp_memdup(struct mempool *, const void *, size_t) LIKE_MALLOC; /** Makes a copy of a memory block on a mempool. **/
|
||
|
/**
|
||
|
* Concatenates all passed strings. The last parameter must be NULL.
|
||
|
* This will concatenate two strings:
|
||
|
*
|
||
|
* char *message = mp_multicat(pool, "hello ", "world", NULL);
|
||
|
**/
|
||
|
char *mp_multicat(struct mempool *, ...) LIKE_MALLOC SENTINEL_CHECK;
|
||
|
/**
|
||
|
* Concatenates two strings and stores result on @mp.
|
||
|
*/
|
||
|
static inline char *LIKE_MALLOC mp_strcat(struct mempool *mp, const char *x, const char *y)
|
||
|
{
|
||
|
return mp_multicat(mp, x, y, NULL);
|
||
|
}
|
||
|
/**
|
||
|
* Join strings and place @sep between each two neighboring.
|
||
|
* @p is the mempool to provide memory, @a is array of strings and @n
|
||
|
* tells how many there is of them.
|
||
|
**/
|
||
|
char *mp_strjoin(struct mempool *p, char **a, uint n, uint sep) LIKE_MALLOC;
|
||
|
/**
|
||
|
* Convert memory block to a string. Makes a copy of the given memory block
|
||
|
* in the mempool @p, adding an extra terminating zero byte at the end.
|
||
|
**/
|
||
|
char *mp_str_from_mem(struct mempool *p, const void *mem, size_t len) LIKE_MALLOC;
|
||
|
|
||
|
|
||
|
/***
|
||
|
* [[format]]
|
||
|
* Formatted output
|
||
|
* ---------------
|
||
|
***/
|
||
|
|
||
|
/**
|
||
|
* printf() into a in-memory string, allocated on the memory pool.
|
||
|
**/
|
||
|
char *mp_printf(struct mempool *mp, const char *fmt, ...) FORMAT_CHECK(printf,2,3) LIKE_MALLOC;
|
||
|
/**
|
||
|
* Like @mp_printf(), but uses `va_list` for parameters.
|
||
|
**/
|
||
|
char *mp_vprintf(struct mempool *mp, const char *fmt, va_list args) LIKE_MALLOC;
|
||
|
/**
|
||
|
* Like @mp_printf(), but it appends the data at the end of string
|
||
|
* pointed to by @ptr. The string is @mp_open()ed, so you have to
|
||
|
* provide something that can be.
|
||
|
*
|
||
|
* Returns pointer to the beginning of the string (the pointer may have
|
||
|
* changed due to reallocation).
|
||
|
*
|
||
|
* In some versions of LibUCW, this function was called mp_append_printf(). However,
|
||
|
* this name turned out to be confusing -- unlike other appending functions, this one is
|
||
|
* not called on an opened growing buffer. The old name will be preserved for backward
|
||
|
* compatibility for the time being.
|
||
|
**/
|
||
|
char *mp_printf_append(struct mempool *mp, char *ptr, const char *fmt, ...) FORMAT_CHECK(printf,3,4);
|
||
|
#define mp_append_printf mp_printf_append
|
||
|
/**
|
||
|
* Like @mp_printf_append(), but uses `va_list` for parameters.
|
||
|
*
|
||
|
* In some versions of LibUCW, this function was called mp_append_vprintf(). However,
|
||
|
* this name turned out to be confusing -- unlike other appending functions, this one is
|
||
|
* not called on an opened growing buffer. The old name will be preserved for backward
|
||
|
* compatibility for the time being.
|
||
|
**/
|
||
|
char *mp_vprintf_append(struct mempool *mp, char *ptr, const char *fmt, va_list args);
|
||
|
#define mp_append_vprintf mp_vprintf_append
|
||
|
|
||
|
#endif
|