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208 lines
6.5 KiB
208 lines
6.5 KiB
3 months ago
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/*
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* UCW Library -- Universal Heap Macros
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*
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* (c) 2001--2012 Martin Mares <mj@ucw.cz>
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* (c) 2005--2012 Tomas Valla <tom@ucw.cz>
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*
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* This software may be freely distributed and used according to the terms
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* of the GNU Lesser General Public License.
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*/
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/***
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* [[intro]]
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* Introduction
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* ------------
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*
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* Binary heap is a simple data structure, which for example supports efficient insertions, deletions
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* and access to the minimal inserted item. We define several macros for such operations.
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* Note that because of simplicity of heaps, we have decided to define direct macros instead
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* of a <<generic:,macro generator>> as for several other data structures in the Libucw.
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*
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* A heap is represented by a number of elements and by an array of values. Beware that we
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* index this array from one, not from zero as do the standard C arrays.
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*
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* Most macros use these parameters:
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*
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* - @type - the type of elements
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* - @num - a variable (signed or unsigned integer) with the number of elements
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* - @heap - a C array of type @type; the heap is stored in `heap[1] .. heap[num]`; `heap[0]` is unused
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* - @less - a callback to compare two element values; `less(x, y)` shall return a non-zero value iff @x is lower than @y
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* - @swap - a callback to swap two array elements; `swap(heap, i, j, t)` must swap `heap[i]` with `heap[j]` with possible help of temporary variable @t (type @type).
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*
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* A valid heap must follow these rules:
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*
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* - `num >= 0`
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* - `heap[i] >= heap[i / 2]` for each `i` in `[2, num]`
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*
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* The first element `heap[1]` is always lower or equal to all other elements.
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*
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* Position tracking
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* -----------------
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*
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* As a heap does not support efficient lookup of an element by value, all functions
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* acting on existing heap elements need to obtain the position of the element in the
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* heap. This position has to be tracked by the caller, usually in the supplied swap
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* callback.
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*
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* However, there are some caveats noted in the descriptions of individual functions.
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*
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* [[macros]]
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* Macros
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* ------
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***/
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/* For internal use. */
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#define HEAP_BUBBLE_DOWN_J(heap,num,less,swap) \
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for (;;) \
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{ \
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_l = 2*_j; \
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if (_l > num) \
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break; \
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if (less(heap[_j],heap[_l]) && (_l == num || less(heap[_j],heap[_l+1]))) \
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break; \
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if (_l != num && less(heap[_l+1],heap[_l])) \
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_l++; \
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swap(heap,_j,_l,x); \
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_j = _l; \
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}
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/* For internal use. */
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#define HEAP_BUBBLE_UP_J(heap,num,less,swap) \
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while (_j > 1) \
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{ \
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_u = _j/2; \
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if (less(heap[_u], heap[_j])) \
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break; \
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swap(heap,_u,_j,x); \
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_j = _u; \
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}
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/**
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* Shuffle the items `heap[1]`, ..., `heap[num]` to get a valid heap.
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* This operation takes linear time.
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*
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* Position tracking: Position of `heap[i]` must be initialized to `i` before calling.
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**/
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#define HEAP_INIT(type,heap,num,less,swap) \
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do { \
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uint _i = num; \
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uint _j, _l; \
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type x; \
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while (_i >= 1) \
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{ \
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_j = _i; \
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HEAP_BUBBLE_DOWN_J(heap,num,less,swap) \
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_i--; \
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} \
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} while(0)
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/**
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* Delete the minimum element `heap[1]` in `O(log(n))` time. The @num variable is decremented.
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* The removed value is moved just after the resulting heap (`heap[num + 1]`).
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*
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* Position tracking: Fully automatic.
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**/
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#define HEAP_DELETE_MIN(type,heap,num,less,swap) \
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do { \
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uint _j, _l; \
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type x; \
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swap(heap,1,num,x); \
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num--; \
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_j = 1; \
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HEAP_BUBBLE_DOWN_J(heap,num,less,swap); \
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} while(0)
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/**
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* Insert a new element @elt to the heap. The @num variable is incremented.
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* This operation takes `O(log(n))` time.
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*
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* Position tracking: The position of the new element must be initialized to @num+1
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* before calling this macro.
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**/
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#define HEAP_INSERT(type,heap,num,less,swap,elt) \
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do { \
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uint _j, _u; \
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type x; \
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heap[++num] = elt; \
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_j = num; \
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HEAP_BUBBLE_UP_J(heap,num,less,swap); \
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} while(0)
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/**
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* Increase `heap[pos]` to a new value @elt (greater or equal to the previous value).
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* The time complexity is `O(log(n))`.
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*
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* Position tracking: Fully automatic.
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**/
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#define HEAP_INCREASE(type,heap,num,less,swap,pos,elt) \
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do { \
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uint _j, _l; \
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type x; \
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heap[pos] = elt; \
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_j = pos; \
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HEAP_BUBBLE_DOWN_J(heap,num,less,swap); \
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} while(0)
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/**
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* Decrease `heap[pos]` to a new value @elt (less or equal to the previous value).
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* The time complexity is `O(log(n))`.
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*
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* Position tracking: Fully automatic.
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**/
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#define HEAP_DECREASE(type,heap,num,less,swap,pos,elt) \
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do { \
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uint _j, _u; \
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type x; \
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heap[pos] = elt; \
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_j = pos; \
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HEAP_BUBBLE_UP_J(heap,num,less,swap); \
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} while(0)
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/**
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* Change `heap[pos]` to a new value @elt. The time complexity is `O(log(n))`.
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* If you know that the new value is always smaller or always greater, it is faster
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* to use `HEAP_DECREASE` or `HEAP_INCREASE` respectively.
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*
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* Position tracking: Fully automatic.
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**/
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#define HEAP_REPLACE(type,heap,num,less,swap,pos,elt) \
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do { \
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type _elt = elt; \
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if (less(heap[pos], _elt)) \
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HEAP_INCREASE(type,heap,num,less,swap,pos,_elt); \
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else \
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HEAP_DECREASE(type,heap,num,less,swap,pos,_elt); \
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} while(0)
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/**
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* Replace the minimum `heap[pos]` by a new value @elt. The time complexity is `O(log(n))`.
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*
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* Position tracking: Fully automatic.
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**/
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#define HEAP_REPLACE_MIN(type,heap,num,less,swap,elt) \
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HEAP_INCREASE(type,heap,num,less,swap,1,elt)
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/**
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* Delete an arbitrary element, given by its position. The @num variable is decremented.
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* The operation takes `O(log(n))` time.
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*
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* Position tracking: Fully automatic.
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**/
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#define HEAP_DELETE(type,heap,num,less,swap,pos) \
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do { \
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uint _j, _l, _u; \
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type x; \
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_j = pos; \
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swap(heap,_j,num,x); \
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num--; \
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if (less(heap[_j], heap[num+1])) \
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HEAP_BUBBLE_UP_J(heap,num,less,swap) \
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else \
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HEAP_BUBBLE_DOWN_J(heap,num,less,swap); \
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} while(0)
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/**
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* Default swapping macro.
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**/
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#define HEAP_SWAP(heap,a,b,t) (t=heap[a], heap[a]=heap[b], heap[b]=t)
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