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/*
* UCW Library -- Thread Pools and Work Queues
*
* (c) 2006 Martin Mares <mj@ucw.cz>
*
* This software may be freely distributed and used according to the terms
* of the GNU Lesser General Public License.
*/
#ifndef _UCW_WORKQUEUE_H
#define _UCW_WORKQUEUE_H
#ifdef CONFIG_UCW_CLEAN_ABI
#define raw_queue_cleanup ucw_raw_queue_cleanup
#define raw_queue_get ucw_raw_queue_get
#define raw_queue_init ucw_raw_queue_init
#define raw_queue_put ucw_raw_queue_put
#define raw_queue_try_get ucw_raw_queue_try_get
#define work_queue_cleanup ucw_work_queue_cleanup
#define work_queue_init ucw_work_queue_init
#define work_submit ucw_work_submit
#define work_try_wait ucw_work_try_wait
#define work_wait ucw_work_wait
#define worker_pool_cleanup ucw_worker_pool_cleanup
#define worker_pool_init ucw_worker_pool_init
#endif
/*
* A thread pool is a set of threads receiving work requests from a common queue,
* each work request contains a pointer to a function inside the thread.
*
* A work queue is an interface for submitting work requests. It's bound to a single
* thread pool, it remembers running requests and gathers replies. A single work queue
* should not be used by multiple threads simultaneously.
*
* Requests can have priorities. Requests with the highest priority are served first.
* Requests of priority 0 are guaranteed to be served on first-come-first-served
* basis, requests of higher priorities are unordered.
*
* When a thread pool is initialized, new_thread() is called for every thread first,
* allocating struct worker_thread (and user-defined thread context following it) for
* each thread. Then the threads are fired and each of them executes the init_thread()
* callback. These callbacks are serialized and worker_pool_init() function waits
* until all of them finish.
*/
#include <ucw/semaphore.h>
#include <ucw/clists.h>
#include <pthread.h>
struct worker_thread { // One of threads serving requests
cnode n;
pthread_t thread;
struct worker_pool *pool;
int id; // Inside the pool
/* user-defined data can follow */
};
struct raw_queue { // Generic queue with locking
pthread_mutex_t queue_mutex;
clist pri0_queue; // Ordinary queue for requests with priority=0
struct work **pri_heap; // A heap for request with priority>0
uint heap_cnt, heap_max;
sem_t *queue_sem; // Number of requests queued
};
struct worker_pool {
struct raw_queue requests;
uint num_threads;
uint stack_size; // 0 for default
struct worker_thread *(*new_thread)(void); // default: xmalloc the struct
void (*free_thread)(struct worker_thread *t); // default: xfree
void (*init_thread)(struct worker_thread *t); // default: empty
void (*cleanup_thread)(struct worker_thread *t); // default: empty
clist worker_threads;
sem_t *init_cleanup_sem;
};
struct work_queue {
struct worker_pool *pool;
uint nr_running; // Number of requests in service
struct raw_queue finished; // Finished requests queue up here
};
struct work { // A single request
cnode n;
uint priority;
struct work_queue *reply_to; // Where to queue the request when it's finished
void (*go)(struct worker_thread *t, struct work *w); // Called inside the worker thread
};
void worker_pool_init(struct worker_pool *p);
void worker_pool_cleanup(struct worker_pool *p);
void raw_queue_init(struct raw_queue *q);
void raw_queue_cleanup(struct raw_queue *q);
void raw_queue_put(struct raw_queue *q, struct work *w);
struct work *raw_queue_get(struct raw_queue *q);
struct work *raw_queue_try_get(struct raw_queue *q);
void work_queue_init(struct worker_pool *p, struct work_queue *q);
void work_queue_cleanup(struct work_queue *q);
void work_submit(struct work_queue *q, struct work *w);
struct work *work_wait(struct work_queue *q);
struct work *work_try_wait(struct work_queue *q);
#endif /* !_UCW_WORKQUEUE_H */