/* * UCW Library -- Memory Pools * * (c) 1997--2015 Martin Mares * (c) 2007 Pavel Charvat * * This software may be freely distributed and used according to the terms * of the GNU Lesser General Public License. */ #ifndef _UCW_POOLS_H #define _UCW_POOLS_H #include #include #ifdef CONFIG_UCW_CLEAN_ABI #define mp_alloc ucw_mp_alloc #define mp_alloc_internal ucw_mp_alloc_internal #define mp_alloc_noalign ucw_mp_alloc_noalign #define mp_alloc_zero ucw_mp_alloc_zero #define mp_append_utf8_32 ucw_mp_append_utf8_32 #define mp_delete ucw_mp_delete #define mp_flush ucw_mp_flush #define mp_grow_internal ucw_mp_grow_internal #define mp_init ucw_mp_init #define mp_memdup ucw_mp_memdup #define mp_multicat ucw_mp_multicat #define mp_new ucw_mp_new #define mp_open ucw_mp_open #define mp_pop ucw_mp_pop #define mp_printf ucw_mp_printf #define mp_printf_append ucw_mp_printf_append #define mp_push ucw_mp_push #define mp_realloc ucw_mp_realloc #define mp_realloc_zero ucw_mp_realloc_zero #define mp_restore ucw_mp_restore #define mp_shrink ucw_mp_shrink #define mp_spread_internal ucw_mp_spread_internal #define mp_start ucw_mp_start #define mp_start_internal ucw_mp_start_internal #define mp_start_noalign ucw_mp_start_noalign #define mp_stats ucw_mp_stats #define mp_str_from_mem ucw_mp_str_from_mem #define mp_strdup ucw_mp_strdup #define mp_strjoin ucw_mp_strjoin #define mp_total_size ucw_mp_total_size #define mp_vprintf ucw_mp_vprintf #define mp_vprintf_append ucw_mp_vprintf_append #endif /*** * [[defs]] * Definitions * ----------- ***/ /** * Memory pool state (see @mp_push(), ...). * You should use this one as an opaque handle only, the insides are internal. **/ struct mempool_state { size_t free[2]; void *last[2]; struct mempool_state *next; }; /** * Memory pool. * You should use this one as an opaque handle only, the insides are internal. **/ struct mempool { struct ucw_allocator allocator; // This must be the first element struct mempool_state state; void *unused, *last_big; size_t chunk_size, threshold; uint idx; u64 total_size; }; struct mempool_stats { /** Mempool statistics. See @mp_stats(). **/ u64 total_size; /* Real allocated size in bytes */ u64 used_size; /* Estimated size allocated from mempool to application */ uint chain_count[3]; /* Number of allocated chunks in small/big/unused chains */ u64 chain_size[3]; /* Size of allocated chunks in small/big/unused chains */ }; /*** * [[basic]] * Basic manipulation * ------------------ ***/ /** * Initialize a given mempool structure. * @chunk_size must be in the interval `[1, SIZE_MAX / 2]`. * It will allocate memory by this large chunks and take * memory to satisfy requests from them. * * Memory pools can be treated as <>, see <>. **/ void mp_init(struct mempool *pool, size_t chunk_size); /** * Allocate and initialize a new memory pool. * See @mp_init() for @chunk_size limitations. * * The new mempool structure is allocated on the new mempool. * * Memory pools can be treated as <>, see <>. **/ struct mempool *mp_new(size_t chunk_size); /** * Cleanup mempool initialized by mp_init or mp_new. * Frees all the memory allocated by this mempool and, * if created by @mp_new(), the @pool itself. **/ void mp_delete(struct mempool *pool); /** * Frees all data on a memory pool, but leaves it working. * It can keep some of the chunks allocated to serve * further allocation requests. Leaves the @pool alive, * even if it was created with @mp_new(). **/ void mp_flush(struct mempool *pool); /** * Compute some statistics for debug purposes. * See the definition of the <>. * This function scans the chunk list, so it can be slow. If you are interested * in total memory consumption only, mp_total_size() is faster. **/ void mp_stats(struct mempool *pool, struct mempool_stats *stats); /** * Return how many bytes were allocated by the pool, including unused parts * of chunks. This function runs in constant time. **/ u64 mp_total_size(struct mempool *pool); /** * Release unused chunks of memory reserved for further allocation * requests, but stop if mp_total_size() would drop below @min_total_size. **/ void mp_shrink(struct mempool *pool, u64 min_total_size); /*** * [[alloc]] * Allocation routines * ------------------- ***/ /* For internal use only, do not call directly */ void *mp_alloc_internal(struct mempool *pool, size_t size) LIKE_MALLOC; /** * The function allocates new @size bytes on a given memory pool. * If the @size is zero, the resulting pointer is undefined, * but it may be safely reallocated or used as the parameter * to other functions below. * * The resulting pointer is always aligned to a multiple of * `CPU_STRUCT_ALIGN` bytes and this condition remains true also * after future reallocations. **/ void *mp_alloc(struct mempool *pool, size_t size); /** * The same as @mp_alloc(), but the result may be unaligned. **/ void *mp_alloc_noalign(struct mempool *pool, size_t size); /** * The same as @mp_alloc(), but fills the newly allocated memory with zeroes. **/ void *mp_alloc_zero(struct mempool *pool, size_t size); /** * Inlined version of @mp_alloc(). **/ static inline void *mp_alloc_fast(struct mempool *pool, size_t size) { size_t avail = pool->state.free[0] & ~(size_t)(CPU_STRUCT_ALIGN - 1); if (size <= avail) { pool->state.free[0] = avail - size; return (byte *)pool->state.last[0] - avail; } else return mp_alloc_internal(pool, size); } /** * Inlined version of @mp_alloc_noalign(). **/ static inline void *mp_alloc_fast_noalign(struct mempool *pool, size_t size) { if (size <= pool->state.free[0]) { void *ptr = (byte *)pool->state.last[0] - pool->state.free[0]; pool->state.free[0] -= size; return ptr; } else return mp_alloc_internal(pool, size); } /** * Return a generic allocator representing the given mempool. **/ static inline struct ucw_allocator *mp_get_allocator(struct mempool *mp) { return &mp->allocator; } /*** * [[gbuf]] * Growing buffers * --------------- * * You do not need to know, how a buffer will need to be large, * you can grow it incrementally to needed size. You can grow only * one buffer at a time on a given mempool. * * Similar functionality is provided by <> module. ***/ /* For internal use only, do not call directly */ void *mp_start_internal(struct mempool *pool, size_t size) LIKE_MALLOC; void *mp_grow_internal(struct mempool *pool, size_t size); void *mp_spread_internal(struct mempool *pool, void *p, size_t size); static inline uint mp_idx(struct mempool *pool, void *ptr) { return ptr == pool->last_big; } /** * Open a new growing buffer (at least @size bytes long). * If the @size is zero, the resulting pointer is undefined, * but it may be safely reallocated or used as the parameter * to other functions below. * * The resulting pointer is always aligned to a multiple of * `CPU_STRUCT_ALIGN` bytes and this condition remains true also * after future reallocations. There is an unaligned version as well. * * Keep in mind that you can't make any other pool allocations * before you "close" the growing buffer with @mp_end(). */ void *mp_start(struct mempool *pool, size_t size); void *mp_start_noalign(struct mempool *pool, size_t size); /** * Inlined version of @mp_start(). **/ static inline void *mp_start_fast(struct mempool *pool, size_t size) { size_t avail = pool->state.free[0] & ~(size_t)(CPU_STRUCT_ALIGN - 1); if (size <= avail) { pool->idx = 0; pool->state.free[0] = avail; return (byte *)pool->state.last[0] - avail; } else return mp_start_internal(pool, size); } /** * Inlined version of @mp_start_noalign(). **/ static inline void *mp_start_fast_noalign(struct mempool *pool, size_t size) { if (size <= pool->state.free[0]) { pool->idx = 0; return (byte *)pool->state.last[0] - pool->state.free[0]; } else return mp_start_internal(pool, size); } /** * Return start pointer of the growing buffer allocated by latest @mp_start() or a similar function. **/ static inline void *mp_ptr(struct mempool *pool) { return (byte *)pool->state.last[pool->idx] - pool->state.free[pool->idx]; } /** * Return the number of bytes available for extending the growing buffer. * (Before a reallocation will be needed). **/ static inline size_t mp_avail(struct mempool *pool) { return pool->state.free[pool->idx]; } /** * Grow the buffer allocated by @mp_start() to be at least @size bytes long * (@size may be less than @mp_avail(), even zero). Reallocated buffer may * change its starting position. The content will be unchanged to the minimum * of the old and new sizes; newly allocated memory will be uninitialized. * Multiple calls to mp_grow() have amortized linear cost wrt. the maximum value of @size. */ static inline void *mp_grow(struct mempool *pool, size_t size) { return (size <= mp_avail(pool)) ? mp_ptr(pool) : mp_grow_internal(pool, size); } /** * Grow the buffer by at least one byte -- equivalent to <>`(@pool, @mp_avail(pool) + 1)`. **/ static inline void *mp_expand(struct mempool *pool) { return mp_grow_internal(pool, mp_avail(pool) + 1); } /** * Ensure that there is at least @size bytes free after @p, * if not, reallocate and adjust @p. **/ static inline void *mp_spread(struct mempool *pool, void *p, size_t size) { return (((size_t)((byte *)pool->state.last[pool->idx] - (byte *)p) >= size) ? p : mp_spread_internal(pool, p, size)); } /** * Append a character to the growing buffer. Called with @p pointing after * the last byte in the buffer, returns a pointer after the last byte * of the new (possibly reallocated) buffer. **/ static inline char *mp_append_char(struct mempool *pool, char *p, uint c) { p = mp_spread(pool, p, 1); *p++ = c; return p; } /** * Append a memory block to the growing buffer. Called with @p pointing after * the last byte in the buffer, returns a pointer after the last byte * of the new (possibly reallocated) buffer. **/ static inline void *mp_append_block(struct mempool *pool, void *p, const void *block, size_t size) { char *q = mp_spread(pool, p, size); memcpy(q, block, size); return q + size; } /** * Append a string to the growing buffer. Called with @p pointing after * the last byte in the buffer, returns a pointer after the last byte * of the new (possibly reallocated) buffer. **/ static inline void *mp_append_string(struct mempool *pool, void *p, const char *str) { return mp_append_block(pool, p, str, strlen(str)); } /** * Append an UTF-8 character to the growing buffer. Called with @p pointing after * the last byte in the buffer, returns a pointer after the last byte * of the new (possibly reallocated) buffer. **/ void *mp_append_utf8_32(struct mempool *pool, void *p, uint c); /** * Close the growing buffer. The @end must point just behind the data, you want to keep * allocated (so it can be in the interval `[@mp_ptr(@pool), @mp_ptr(@pool) + @mp_avail(@pool)]`). * Returns a pointer to the beginning of the just closed block. **/ static inline void *mp_end(struct mempool *pool, void *end) { void *p = mp_ptr(pool); pool->state.free[pool->idx] = (byte *)pool->state.last[pool->idx] - (byte *)end; return p; } /** * Close the growing buffer as a string. That is, append a zero byte and call mp_end(). **/ static inline char *mp_end_string(struct mempool *pool, void *end) { end = mp_append_char(pool, end, 0); return mp_end(pool, end); } /** * Return size in bytes of the last allocated memory block (with @mp_alloc() or @mp_end()). **/ static inline size_t mp_size(struct mempool *pool, void *ptr) { uint idx = mp_idx(pool, ptr); return ((byte *)pool->state.last[idx] - (byte *)ptr) - pool->state.free[idx]; } /** * Open the last memory block (allocated with @mp_alloc() or @mp_end()) * for growing and return its size in bytes. The contents and the start pointer * remain unchanged. Do not forget to call @mp_end() to close it. **/ size_t mp_open(struct mempool *pool, void *ptr); /** * Inlined version of @mp_open(). **/ static inline size_t mp_open_fast(struct mempool *pool, void *ptr) { pool->idx = mp_idx(pool, ptr); size_t size = ((byte *)pool->state.last[pool->idx] - (byte *)ptr) - pool->state.free[pool->idx]; pool->state.free[pool->idx] += size; return size; } /** * Reallocate the last memory block (allocated with @mp_alloc() or @mp_end()) * to the new @size. Behavior is similar to @mp_grow(), but the resulting * block is closed. **/ void *mp_realloc(struct mempool *pool, void *ptr, size_t size); /** * The same as @mp_realloc(), but fills the additional bytes (if any) with zeroes. **/ void *mp_realloc_zero(struct mempool *pool, void *ptr, size_t size); /** * Inlined version of @mp_realloc(). **/ static inline void *mp_realloc_fast(struct mempool *pool, void *ptr, size_t size) { mp_open_fast(pool, ptr); ptr = mp_grow(pool, size); mp_end(pool, (byte *)ptr + size); return ptr; } /*** * [[store]] * Storing and restoring state * --------------------------- * * Mempools can remember history of what was allocated and return back * in time. ***/ /** * Save the current state of a memory pool. * Do not call this function with an opened growing buffer. **/ static inline void mp_save(struct mempool *pool, struct mempool_state *state) { *state = pool->state; pool->state.next = state; } /** * Save the current state to a newly allocated mempool_state structure. * Do not call this function with an opened growing buffer. **/ struct mempool_state *mp_push(struct mempool *pool); /** * Restore the state saved by @mp_save() or @mp_push() and free all * data allocated after that point (including the state structure itself). * You can't reallocate the last memory block from the saved state. **/ void mp_restore(struct mempool *pool, struct mempool_state *state); /** * Inlined version of @mp_restore(). **/ static inline void mp_restore_fast(struct mempool *pool, struct mempool_state *state) { if (pool->state.last[0] != state->last[0] || pool->state.last[1] != state->last[1]) mp_restore(pool, state); else { pool->state = *state; pool->last_big = &pool->last_big; } } /** * Restore the state saved by the last call to @mp_push(). * @mp_pop() and @mp_push() works as a stack so you can push more states safely. **/ void mp_pop(struct mempool *pool); /*** * [[string]] * String operations * ----------------- ***/ char *mp_strdup(struct mempool *, const char *) LIKE_MALLOC; /** Makes a copy of a string on a mempool. Returns NULL for NULL string. **/ void *mp_memdup(struct mempool *, const void *, size_t) LIKE_MALLOC; /** Makes a copy of a memory block on a mempool. **/ /** * Concatenates all passed strings. The last parameter must be NULL. * This will concatenate two strings: * * char *message = mp_multicat(pool, "hello ", "world", NULL); **/ char *mp_multicat(struct mempool *, ...) LIKE_MALLOC SENTINEL_CHECK; /** * Concatenates two strings and stores result on @mp. */ static inline char *LIKE_MALLOC mp_strcat(struct mempool *mp, const char *x, const char *y) { return mp_multicat(mp, x, y, NULL); } /** * Join strings and place @sep between each two neighboring. * @p is the mempool to provide memory, @a is array of strings and @n * tells how many there is of them. **/ char *mp_strjoin(struct mempool *p, char **a, uint n, uint sep) LIKE_MALLOC; /** * Convert memory block to a string. Makes a copy of the given memory block * in the mempool @p, adding an extra terminating zero byte at the end. **/ char *mp_str_from_mem(struct mempool *p, const void *mem, size_t len) LIKE_MALLOC; /*** * [[format]] * Formatted output * --------------- ***/ /** * printf() into a in-memory string, allocated on the memory pool. **/ char *mp_printf(struct mempool *mp, const char *fmt, ...) FORMAT_CHECK(printf,2,3) LIKE_MALLOC; /** * Like @mp_printf(), but uses `va_list` for parameters. **/ char *mp_vprintf(struct mempool *mp, const char *fmt, va_list args) LIKE_MALLOC; /** * Like @mp_printf(), but it appends the data at the end of string * pointed to by @ptr. The string is @mp_open()ed, so you have to * provide something that can be. * * Returns pointer to the beginning of the string (the pointer may have * changed due to reallocation). * * In some versions of LibUCW, this function was called mp_append_printf(). However, * this name turned out to be confusing -- unlike other appending functions, this one is * not called on an opened growing buffer. The old name will be preserved for backward * compatibility for the time being. **/ char *mp_printf_append(struct mempool *mp, char *ptr, const char *fmt, ...) FORMAT_CHECK(printf,3,4); #define mp_append_printf mp_printf_append /** * Like @mp_printf_append(), but uses `va_list` for parameters. * * In some versions of LibUCW, this function was called mp_append_vprintf(). However, * this name turned out to be confusing -- unlike other appending functions, this one is * not called on an opened growing buffer. The old name will be preserved for backward * compatibility for the time being. **/ char *mp_vprintf_append(struct mempool *mp, char *ptr, const char *fmt, va_list args); #define mp_append_vprintf mp_vprintf_append #endif