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208 lines
5.4 KiB
208 lines
5.4 KiB
/*
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* UCW Library -- Binomial Heaps
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*
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* (c) 2003 Martin Mares <mj@ucw.cz>
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*
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* This software may be freely distributed and used according to the terms
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* of the GNU Lesser General Public License.
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*/
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/*
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* This is a generic implementation of Binomial Heaps. Each time you include
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* this file with parameters set in the corresponding preprocessor macros
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* as described below, it generates functions for manipulating the particular
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* version of the binomial heap.
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*/
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/***
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* [[generator]]
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* Interface to the generator
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* --------------------------
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*
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* To use the binomial heaps, you need to specify:
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*
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* - `BH_PREFIX(x)` -- macro to add a name prefix (used on all global names
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* defined by the generator). All further names mentioned
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* here except for macro names will be implicitly prefixed.
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*
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* Then you continue by including `ucw/binheap-node.h` which defines <<struct_bh_node,struct bh_node>>
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* and <<struct_bh_heap,struct bh_heap>> (both without prefix). The heap elements are always allocated by
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* you and they must include `struct bh_node` which serves as a handle used for all
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* the heap functions and it contains all information needed for heap-keeping.
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* The heap itself is also allocated by you and it's represented by `struct bh_heap`.
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*
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* When you have the declaration of heap nodes, you continue with defining:
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*
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* - `less(p,q)` -- returns `1` if the key corresponding to `bh_node *p`
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* is less than the one corresponding to `*q`.
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*
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* Then specify what operations you request:
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*
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* - `init(heap\*)` -- initialize the heap (always defined).
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* - `insert(heap\*, node\*)` -- insert the node to the heap (`BH_WANT_INSERT`).
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* - `node\* findmin(heap\*)` -- find node with minimum key (`BH_WANT_FINDMIN`).
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* - `node\* deletemin(heap\*)` -- findmin and delete the node (`BH_WANT_DELETEMIN`).
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*
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* Then include `ucw/binheap.h` and voila, you have a binomial heap
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* suiting all your needs (at least those which you've revealed :) ).
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*
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* You also get a iterator macro at no extra charge:
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*
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* BH_FOR_ALL(bh_prefix, heap*, variable)
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* {
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* // node* variable gets declared automatically
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* do_something_with_node(variable);
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* // use BH_BREAK and BH_CONTINUE instead of break and continue
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* // you must not alter contents of the binomial heap here
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* }
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* BH_END_FOR;
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*
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* After including this file, all parameter macros are automatically undef'd.
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***/
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#define BH_NODE struct bh_node
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#define BH_HEAP struct bh_heap
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static void
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BH_PREFIX(merge)(BH_NODE *a, BH_NODE *b)
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{
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BH_NODE **pp = &a->first_son;
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BH_NODE *q = b->first_son;
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BH_NODE *p, *r, *s;
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while ((p = *pp) && q)
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{
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/* p,q are the next nodes of a,b; pp points to where p is linked */
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if (p->order < q->order) /* p is smaller => skip it */
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pp = &p->next_sibling;
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else if (p->order > q->order) /* q is smaller => insert it before p */
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{
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r = q;
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q = q->next_sibling;
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r->next_sibling = p;
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*pp = r;
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pp = &r->next_sibling;
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}
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else /* p and q are of the same order => need to merge them */
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{
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if (BH_PREFIX(less)(p, q)) /* we'll hang r below s */
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{
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r = q;
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s = p;
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}
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else
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{
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r = p;
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s = q;
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}
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*pp = p->next_sibling; /* unlink p,q from their lists */
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q = q->next_sibling;
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if (s->last_son) /* merge r to s, increasing order */
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s->last_son->next_sibling = r;
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else
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s->first_son = r;
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s->last_son = r;
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s->order++;
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r->next_sibling = NULL;
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if (!q || q->order > s->order) /* put the result into the b's list if possible */
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{
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s->next_sibling = q;
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q = s;
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}
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else /* otherwise put the result to the a's list */
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{
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p = s->next_sibling = *pp;
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*pp = s;
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if (p && p->order == s->order) /* 3-collision */
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pp = &s->next_sibling;
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}
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}
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}
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if (!p)
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*pp = q;
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}
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#ifdef BH_WANT_INSERT
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static void
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BH_PREFIX(insert)(BH_HEAP *heap, BH_NODE *a)
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{
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BH_NODE sh;
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sh.first_son = a;
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a->first_son = a->last_son = a->next_sibling = NULL;
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a->order = 0;
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BH_PREFIX(merge)(&heap->root, &sh);
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}
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#endif
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#ifdef BH_WANT_FINDMIN
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static BH_NODE *
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BH_PREFIX(findmin)(BH_HEAP *heap)
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{
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BH_NODE *p, *best;
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best = NULL;
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for (p=heap->root.first_son; p; p=p->next_sibling)
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if (!best || BH_PREFIX(less)(p, best))
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best = p;
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return best;
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}
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#endif
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#ifdef BH_WANT_DELETEMIN
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static BH_NODE *
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BH_PREFIX(deletemin)(BH_HEAP *heap)
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{
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BH_NODE *p, **pp, **bestp;
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bestp = NULL;
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for (pp=&heap->root.first_son; p=*pp; pp=&p->next_sibling)
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if (!bestp || BH_PREFIX(less)(p, *bestp))
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bestp = pp;
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if (!bestp)
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return NULL;
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p = *bestp;
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*bestp = p->next_sibling;
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BH_PREFIX(merge)(&heap->root, p);
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return p;
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}
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#endif
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static inline void
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BH_PREFIX(init)(BH_HEAP *heap)
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{
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bzero(heap, sizeof(*heap));
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}
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#ifndef BH_FOR_ALL
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#define BH_FOR_ALL(bh_px, bh_heap, bh_var) \
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do { \
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struct bh_node *bh_stack[32]; \
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uint bh_sp = 0; \
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if (bh_stack[0] = (bh_heap)->root.first_son) \
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bh_sp++; \
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while (bh_sp) { \
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struct bh_node *bh_var = bh_stack[--bh_sp]; \
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if (bh_var->next_sibling) \
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bh_stack[bh_sp++] = bh_var->next_sibling; \
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if (bh_var->first_son) \
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bh_stack[bh_sp++] = bh_var->first_son;
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#define BH_END_FOR \
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} \
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} while (0)
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#define BH_BREAK { bh_sp=0; break; }
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#define BH_CONTINUE continue
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#endif
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#undef BH_PREFIX
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#undef BH_NODE
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#undef BH_HEAP
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#undef BH_WANT_INSERT
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#undef BH_WANT_FINDMIN
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#undef BH_WANT_DELETEMIN
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