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/*
* UCW Library -- Memory Pools
*
* (c) 1997--2015 Martin Mares <mj@ucw.cz>
* (c) 2007 Pavel Charvat <pchar@ucw.cz>
*
* This software may be freely distributed and used according to the terms
* of the GNU Lesser General Public License.
*/
#ifndef _UCW_POOLS_H
#define _UCW_POOLS_H
#include <ucw/alloc.h>
#include <string.h>
#ifdef CONFIG_UCW_CLEAN_ABI
#define mp_alloc ucw_mp_alloc
#define mp_alloc_internal ucw_mp_alloc_internal
#define mp_alloc_noalign ucw_mp_alloc_noalign
#define mp_alloc_zero ucw_mp_alloc_zero
#define mp_append_utf8_32 ucw_mp_append_utf8_32
#define mp_delete ucw_mp_delete
#define mp_flush ucw_mp_flush
#define mp_grow_internal ucw_mp_grow_internal
#define mp_init ucw_mp_init
#define mp_memdup ucw_mp_memdup
#define mp_multicat ucw_mp_multicat
#define mp_new ucw_mp_new
#define mp_open ucw_mp_open
#define mp_pop ucw_mp_pop
#define mp_printf ucw_mp_printf
#define mp_printf_append ucw_mp_printf_append
#define mp_push ucw_mp_push
#define mp_realloc ucw_mp_realloc
#define mp_realloc_zero ucw_mp_realloc_zero
#define mp_restore ucw_mp_restore
#define mp_shrink ucw_mp_shrink
#define mp_spread_internal ucw_mp_spread_internal
#define mp_start ucw_mp_start
#define mp_start_internal ucw_mp_start_internal
#define mp_start_noalign ucw_mp_start_noalign
#define mp_stats ucw_mp_stats
#define mp_str_from_mem ucw_mp_str_from_mem
#define mp_strdup ucw_mp_strdup
#define mp_strjoin ucw_mp_strjoin
#define mp_total_size ucw_mp_total_size
#define mp_vprintf ucw_mp_vprintf
#define mp_vprintf_append ucw_mp_vprintf_append
#endif
/***
* [[defs]]
* Definitions
* -----------
***/
/**
* Memory pool state (see @mp_push(), ...).
* You should use this one as an opaque handle only, the insides are internal.
**/
struct mempool_state {
size_t free[2];
void *last[2];
struct mempool_state *next;
};
/**
* Memory pool.
* You should use this one as an opaque handle only, the insides are internal.
**/
struct mempool {
struct ucw_allocator allocator; // This must be the first element
struct mempool_state state;
void *unused, *last_big;
size_t chunk_size, threshold;
uint idx;
u64 total_size;
};
struct mempool_stats { /** Mempool statistics. See @mp_stats(). **/
u64 total_size; /* Real allocated size in bytes */
u64 used_size; /* Estimated size allocated from mempool to application */
uint chain_count[3]; /* Number of allocated chunks in small/big/unused chains */
u64 chain_size[3]; /* Size of allocated chunks in small/big/unused chains */
};
/***
* [[basic]]
* Basic manipulation
* ------------------
***/
/**
* Initialize a given mempool structure.
* @chunk_size must be in the interval `[1, SIZE_MAX / 2]`.
* It will allocate memory by this large chunks and take
* memory to satisfy requests from them.
*
* Memory pools can be treated as <<trans:respools,resources>>, see <<trans:res_mempool()>>.
**/
void mp_init(struct mempool *pool, size_t chunk_size);
/**
* Allocate and initialize a new memory pool.
* See @mp_init() for @chunk_size limitations.
*
* The new mempool structure is allocated on the new mempool.
*
* Memory pools can be treated as <<trans:respools,resources>>, see <<trans:res_mempool()>>.
**/
struct mempool *mp_new(size_t chunk_size);
/**
* Cleanup mempool initialized by mp_init or mp_new.
* Frees all the memory allocated by this mempool and,
* if created by @mp_new(), the @pool itself.
**/
void mp_delete(struct mempool *pool);
/**
* Frees all data on a memory pool, but leaves it working.
* It can keep some of the chunks allocated to serve
* further allocation requests. Leaves the @pool alive,
* even if it was created with @mp_new().
**/
void mp_flush(struct mempool *pool);
/**
* Compute some statistics for debug purposes.
* See the definition of the <<struct_mempool_stats,mempool_stats structure>>.
* This function scans the chunk list, so it can be slow. If you are interested
* in total memory consumption only, mp_total_size() is faster.
**/
void mp_stats(struct mempool *pool, struct mempool_stats *stats);
/**
* Return how many bytes were allocated by the pool, including unused parts
* of chunks. This function runs in constant time.
**/
u64 mp_total_size(struct mempool *pool);
/**
* Release unused chunks of memory reserved for further allocation
* requests, but stop if mp_total_size() would drop below @min_total_size.
**/
void mp_shrink(struct mempool *pool, u64 min_total_size);
/***
* [[alloc]]
* Allocation routines
* -------------------
***/
/* For internal use only, do not call directly */
void *mp_alloc_internal(struct mempool *pool, size_t size) LIKE_MALLOC;
/**
* The function allocates new @size bytes on a given memory pool.
* If the @size is zero, the resulting pointer is undefined,
* but it may be safely reallocated or used as the parameter
* to other functions below.
*
* The resulting pointer is always aligned to a multiple of
* `CPU_STRUCT_ALIGN` bytes and this condition remains true also
* after future reallocations.
**/
void *mp_alloc(struct mempool *pool, size_t size);
/**
* The same as @mp_alloc(), but the result may be unaligned.
**/
void *mp_alloc_noalign(struct mempool *pool, size_t size);
/**
* The same as @mp_alloc(), but fills the newly allocated memory with zeroes.
**/
void *mp_alloc_zero(struct mempool *pool, size_t size);
/**
* Inlined version of @mp_alloc().
**/
static inline void *mp_alloc_fast(struct mempool *pool, size_t size)
{
size_t avail = pool->state.free[0] & ~(size_t)(CPU_STRUCT_ALIGN - 1);
if (size <= avail)
{
pool->state.free[0] = avail - size;
return (byte *)pool->state.last[0] - avail;
}
else
return mp_alloc_internal(pool, size);
}
/**
* Inlined version of @mp_alloc_noalign().
**/
static inline void *mp_alloc_fast_noalign(struct mempool *pool, size_t size)
{
if (size <= pool->state.free[0])
{
void *ptr = (byte *)pool->state.last[0] - pool->state.free[0];
pool->state.free[0] -= size;
return ptr;
}
else
return mp_alloc_internal(pool, size);
}
/**
* Return a generic allocator representing the given mempool.
**/
static inline struct ucw_allocator *mp_get_allocator(struct mempool *mp)
{
return &mp->allocator;
}
/***
* [[gbuf]]
* Growing buffers
* ---------------
*
* You do not need to know, how a buffer will need to be large,
* you can grow it incrementally to needed size. You can grow only
* one buffer at a time on a given mempool.
*
* Similar functionality is provided by <<growbuf:,growing buffes>> module.
***/
/* For internal use only, do not call directly */
void *mp_start_internal(struct mempool *pool, size_t size) LIKE_MALLOC;
void *mp_grow_internal(struct mempool *pool, size_t size);
void *mp_spread_internal(struct mempool *pool, void *p, size_t size);
static inline uint mp_idx(struct mempool *pool, void *ptr)
{
return ptr == pool->last_big;
}
/**
* Open a new growing buffer (at least @size bytes long).
* If the @size is zero, the resulting pointer is undefined,
* but it may be safely reallocated or used as the parameter
* to other functions below.
*
* The resulting pointer is always aligned to a multiple of
* `CPU_STRUCT_ALIGN` bytes and this condition remains true also
* after future reallocations. There is an unaligned version as well.
*
* Keep in mind that you can't make any other pool allocations
* before you "close" the growing buffer with @mp_end().
*/
void *mp_start(struct mempool *pool, size_t size);
void *mp_start_noalign(struct mempool *pool, size_t size);
/**
* Inlined version of @mp_start().
**/
static inline void *mp_start_fast(struct mempool *pool, size_t size)
{
size_t avail = pool->state.free[0] & ~(size_t)(CPU_STRUCT_ALIGN - 1);
if (size <= avail)
{
pool->idx = 0;
pool->state.free[0] = avail;
return (byte *)pool->state.last[0] - avail;
}
else
return mp_start_internal(pool, size);
}
/**
* Inlined version of @mp_start_noalign().
**/
static inline void *mp_start_fast_noalign(struct mempool *pool, size_t size)
{
if (size <= pool->state.free[0])
{
pool->idx = 0;
return (byte *)pool->state.last[0] - pool->state.free[0];
}
else
return mp_start_internal(pool, size);
}
/**
* Return start pointer of the growing buffer allocated by latest @mp_start() or a similar function.
**/
static inline void *mp_ptr(struct mempool *pool)
{
return (byte *)pool->state.last[pool->idx] - pool->state.free[pool->idx];
}
/**
* Return the number of bytes available for extending the growing buffer.
* (Before a reallocation will be needed).
**/
static inline size_t mp_avail(struct mempool *pool)
{
return pool->state.free[pool->idx];
}
/**
* Grow the buffer allocated by @mp_start() to be at least @size bytes long
* (@size may be less than @mp_avail(), even zero). Reallocated buffer may
* change its starting position. The content will be unchanged to the minimum
* of the old and new sizes; newly allocated memory will be uninitialized.
* Multiple calls to mp_grow() have amortized linear cost wrt. the maximum value of @size. */
static inline void *mp_grow(struct mempool *pool, size_t size)
{
return (size <= mp_avail(pool)) ? mp_ptr(pool) : mp_grow_internal(pool, size);
}
/**
* Grow the buffer by at least one byte -- equivalent to <<mp_grow(),`mp_grow`>>`(@pool, @mp_avail(pool) + 1)`.
**/
static inline void *mp_expand(struct mempool *pool)
{
return mp_grow_internal(pool, mp_avail(pool) + 1);
}
/**
* Ensure that there is at least @size bytes free after @p,
* if not, reallocate and adjust @p.
**/
static inline void *mp_spread(struct mempool *pool, void *p, size_t size)
{
return (((size_t)((byte *)pool->state.last[pool->idx] - (byte *)p) >= size) ? p : mp_spread_internal(pool, p, size));
}
/**
* Append a character to the growing buffer. Called with @p pointing after
* the last byte in the buffer, returns a pointer after the last byte
* of the new (possibly reallocated) buffer.
**/
static inline char *mp_append_char(struct mempool *pool, char *p, uint c)
{
p = mp_spread(pool, p, 1);
*p++ = c;
return p;
}
/**
* Append a memory block to the growing buffer. Called with @p pointing after
* the last byte in the buffer, returns a pointer after the last byte
* of the new (possibly reallocated) buffer.
**/
static inline void *mp_append_block(struct mempool *pool, void *p, const void *block, size_t size)
{
char *q = mp_spread(pool, p, size);
memcpy(q, block, size);
return q + size;
}
/**
* Append a string to the growing buffer. Called with @p pointing after
* the last byte in the buffer, returns a pointer after the last byte
* of the new (possibly reallocated) buffer.
**/
static inline void *mp_append_string(struct mempool *pool, void *p, const char *str)
{
return mp_append_block(pool, p, str, strlen(str));
}
/**
* Append an UTF-8 character to the growing buffer. Called with @p pointing after
* the last byte in the buffer, returns a pointer after the last byte
* of the new (possibly reallocated) buffer.
**/
void *mp_append_utf8_32(struct mempool *pool, void *p, uint c);
/**
* Close the growing buffer. The @end must point just behind the data, you want to keep
* allocated (so it can be in the interval `[@mp_ptr(@pool), @mp_ptr(@pool) + @mp_avail(@pool)]`).
* Returns a pointer to the beginning of the just closed block.
**/
static inline void *mp_end(struct mempool *pool, void *end)
{
void *p = mp_ptr(pool);
pool->state.free[pool->idx] = (byte *)pool->state.last[pool->idx] - (byte *)end;
return p;
}
/**
* Close the growing buffer as a string. That is, append a zero byte and call mp_end().
**/
static inline char *mp_end_string(struct mempool *pool, void *end)
{
end = mp_append_char(pool, end, 0);
return mp_end(pool, end);
}
/**
* Return size in bytes of the last allocated memory block (with @mp_alloc() or @mp_end()).
**/
static inline size_t mp_size(struct mempool *pool, void *ptr)
{
uint idx = mp_idx(pool, ptr);
return ((byte *)pool->state.last[idx] - (byte *)ptr) - pool->state.free[idx];
}
/**
* Open the last memory block (allocated with @mp_alloc() or @mp_end())
* for growing and return its size in bytes. The contents and the start pointer
* remain unchanged. Do not forget to call @mp_end() to close it.
**/
size_t mp_open(struct mempool *pool, void *ptr);
/**
* Inlined version of @mp_open().
**/
static inline size_t mp_open_fast(struct mempool *pool, void *ptr)
{
pool->idx = mp_idx(pool, ptr);
size_t size = ((byte *)pool->state.last[pool->idx] - (byte *)ptr) - pool->state.free[pool->idx];
pool->state.free[pool->idx] += size;
return size;
}
/**
* Reallocate the last memory block (allocated with @mp_alloc() or @mp_end())
* to the new @size. Behavior is similar to @mp_grow(), but the resulting
* block is closed.
**/
void *mp_realloc(struct mempool *pool, void *ptr, size_t size);
/**
* The same as @mp_realloc(), but fills the additional bytes (if any) with zeroes.
**/
void *mp_realloc_zero(struct mempool *pool, void *ptr, size_t size);
/**
* Inlined version of @mp_realloc().
**/
static inline void *mp_realloc_fast(struct mempool *pool, void *ptr, size_t size)
{
mp_open_fast(pool, ptr);
ptr = mp_grow(pool, size);
mp_end(pool, (byte *)ptr + size);
return ptr;
}
/***
* [[store]]
* Storing and restoring state
* ---------------------------
*
* Mempools can remember history of what was allocated and return back
* in time.
***/
/**
* Save the current state of a memory pool.
* Do not call this function with an opened growing buffer.
**/
static inline void mp_save(struct mempool *pool, struct mempool_state *state)
{
*state = pool->state;
pool->state.next = state;
}
/**
* Save the current state to a newly allocated mempool_state structure.
* Do not call this function with an opened growing buffer.
**/
struct mempool_state *mp_push(struct mempool *pool);
/**
* Restore the state saved by @mp_save() or @mp_push() and free all
* data allocated after that point (including the state structure itself).
* You can't reallocate the last memory block from the saved state.
**/
void mp_restore(struct mempool *pool, struct mempool_state *state);
/**
* Inlined version of @mp_restore().
**/
static inline void mp_restore_fast(struct mempool *pool, struct mempool_state *state)
{
if (pool->state.last[0] != state->last[0] || pool->state.last[1] != state->last[1])
mp_restore(pool, state);
else
{
pool->state = *state;
pool->last_big = &pool->last_big;
}
}
/**
* Restore the state saved by the last call to @mp_push().
* @mp_pop() and @mp_push() works as a stack so you can push more states safely.
**/
void mp_pop(struct mempool *pool);
/***
* [[string]]
* String operations
* -----------------
***/
char *mp_strdup(struct mempool *, const char *) LIKE_MALLOC; /** Makes a copy of a string on a mempool. Returns NULL for NULL string. **/
void *mp_memdup(struct mempool *, const void *, size_t) LIKE_MALLOC; /** Makes a copy of a memory block on a mempool. **/
/**
* Concatenates all passed strings. The last parameter must be NULL.
* This will concatenate two strings:
*
* char *message = mp_multicat(pool, "hello ", "world", NULL);
**/
char *mp_multicat(struct mempool *, ...) LIKE_MALLOC SENTINEL_CHECK;
/**
* Concatenates two strings and stores result on @mp.
*/
static inline char *LIKE_MALLOC mp_strcat(struct mempool *mp, const char *x, const char *y)
{
return mp_multicat(mp, x, y, NULL);
}
/**
* Join strings and place @sep between each two neighboring.
* @p is the mempool to provide memory, @a is array of strings and @n
* tells how many there is of them.
**/
char *mp_strjoin(struct mempool *p, char **a, uint n, uint sep) LIKE_MALLOC;
/**
* Convert memory block to a string. Makes a copy of the given memory block
* in the mempool @p, adding an extra terminating zero byte at the end.
**/
char *mp_str_from_mem(struct mempool *p, const void *mem, size_t len) LIKE_MALLOC;
/***
* [[format]]
* Formatted output
* ---------------
***/
/**
* printf() into a in-memory string, allocated on the memory pool.
**/
char *mp_printf(struct mempool *mp, const char *fmt, ...) FORMAT_CHECK(printf,2,3) LIKE_MALLOC;
/**
* Like @mp_printf(), but uses `va_list` for parameters.
**/
char *mp_vprintf(struct mempool *mp, const char *fmt, va_list args) LIKE_MALLOC;
/**
* Like @mp_printf(), but it appends the data at the end of string
* pointed to by @ptr. The string is @mp_open()ed, so you have to
* provide something that can be.
*
* Returns pointer to the beginning of the string (the pointer may have
* changed due to reallocation).
*
* In some versions of LibUCW, this function was called mp_append_printf(). However,
* this name turned out to be confusing -- unlike other appending functions, this one is
* not called on an opened growing buffer. The old name will be preserved for backward
* compatibility for the time being.
**/
char *mp_printf_append(struct mempool *mp, char *ptr, const char *fmt, ...) FORMAT_CHECK(printf,3,4);
#define mp_append_printf mp_printf_append
/**
* Like @mp_printf_append(), but uses `va_list` for parameters.
*
* In some versions of LibUCW, this function was called mp_append_vprintf(). However,
* this name turned out to be confusing -- unlike other appending functions, this one is
* not called on an opened growing buffer. The old name will be preserved for backward
* compatibility for the time being.
**/
char *mp_vprintf_append(struct mempool *mp, char *ptr, const char *fmt, va_list args);
#define mp_append_vprintf mp_vprintf_append
#endif