Workshop o mikrokontrolérech na SKSP 2024.
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/*
* UCW Library -- Byte-based trie
*
* (c) 2008 Pavel Charvat <pchar@ucw.cz>
*
* This software may be freely distributed and used according to the terms
* of the GNU Lesser General Public License.
*/
/*
* This is not a normal header file, it's a generator of tries.
* Each time you include it with parameters set in the corresponding
* preprocessor macros, it generates a trie with the parameters given.
*
* You need to specify:
*
* [*] TRIE_PREFIX(x) macro to add a name prefix (used on all global names
* defined by the trie generator).
*
* [*] TRIE_NODE_TYPE data type where a node dwells (usually a struct).
* TRIE_NODE_KEY(node) macro to return the pointer to the key (default=&x)
* TRIE_NODE_LEN(node) macro to return the length of the key (default=str_len(TRIE_NODE_KEY(node)))
* TRIE_LEN_TYPE integer type large enough to hold length of any inserted string (default=u32).
* TRIE_REV work with reversed strings.
* TRIE_DYNAMIC
*
* TRIE_WANT_CLEANUP cleanup()
*
* TRIE_WANT_FIND node *find(char *str)
* TRIE_WANT_FIND_BUF node *find_buf(byte *ptr, uint len)
* TRIE_WANT_ADD add(*node)
* TRIE_WANT_REPLACE node *replace(*node)
* TRIE_WANT_DELETE delete(char *str)
* TRIE_WANT_DELETE_BUF delete_buf(byte *ptr, uint len)
* TRIE_WANT_REMOVE remove(*node)
*
* TRIE_WANT_AUDIT audit()
* TRIE_WANT_STATS
*
* Be warned that the implementation uses alloca() in several macros,
* so if you use automatic variable-length arrays in the same function,
* all the hell may be unleashed.
*/
/*** Define once ***/
#ifndef _SHERLOCK_UCW_TRIE_H
#define _SHERLOCK_UCW_TRIE_H
#include <ucw/eltpool.h>
#include <ucw/hashfunc.h>
#include <string.h>
#define TRIE_FLAG_DEG 0x01ff // mask for edge degree (0-256)
#define TRIE_FLAG_HASH 0x0200 // sons are stored in a hash table
#define TRIE_FLAG_NODE 0x0400 // edge contains inserted data
#endif
/*** Defaults ***/
#ifndef TRIE_PREFIX
#error Undefined mandatory macro TRIE_PREFIX
#endif
#define P(x) TRIE_PREFIX(x)
#ifndef TRIE_NODE_TYPE
#error Undefined mandatory macro TRIE_NODE_TYPE
#endif
typedef TRIE_NODE_TYPE P(node_t);
#ifndef TRIE_NODE_KEY
#define TRIE_NODE_KEY(node) ((char *)&(node))
#endif
#ifndef TRIE_NODE_LEN
#define TRIE_NODE_LEN(node) (str_len(TRIE_NODE_KEY(node)))
#endif
#ifndef TRIE_LEN_TYPE
#define TRIE_LEN_TYPE u32
#endif
typedef TRIE_LEN_TYPE P(len_t);
#ifndef TRIE_ELTPOOL_SIZE
#define TRIE_ELTPOOL_SIZE 1024
#endif
#ifndef TRIE_HASH_THRESHOLD
#define TRIE_HASH_THRESHOLD (6 - sizeof(P(len_t)))
#endif
#ifndef TRIE_BUCKET_RANK
#define TRIE_BUCKET_RANK (2U + (sizeof(void *) > 4))
#endif
#define TRIE_BUCKET_SIZE (1U << TRIE_BUCKET_RANK)
#define TRIE_BUCKET_MASK (TRIE_BUCKET_SIZE - 1)
enum { P(bucket_rank) = TRIE_BUCKET_RANK };
#define TRIE_COMPILE_ASSERT(x, y) typedef char TRIE_PREFIX(x##_compile_assert)[!!(y)-1]
TRIE_COMPILE_ASSERT(len_type, sizeof(P(len_t)) <= sizeof(uint));
TRIE_COMPILE_ASSERT(hash_threshold, TRIE_HASH_THRESHOLD >= 2);
TRIE_COMPILE_ASSERT(bucket_size, TRIE_BUCKET_RANK >= 1 && TRIE_BUCKET_MASK < sizeof(void *));
#ifdef TRIE_TRACE
#define TRIE_DBG(x...) msg(L_DEBUG, "TRIE: " x)
#else
#define TRIE_DBG(x...) do{}while(0)
#endif
/*** Solve dependencies ***/
#if !defined(TRIE_WANT_DO_FIND) && (defined(TRIE_WANT_FIND) || defined(TRIE_WANT_FIND_BUF))
#define TRIE_WANT_DO_FIND
#endif
#if !defined(TRIE_WANT_DO_LOOKUP) && (defined(TRIE_WANT_ADD) || defined(TRIE_WANT_REPLACE))
#define TRIE_WANT_DO_LOOKUP
#endif
#if !defined(TRIE_WANT_DO_DELETE) && (defined(TRIE_WANT_DELETE) || defined(TRIE_WANT_DELETE_BUF) || defined(TRIE_WANT_REMOVE))
#define TRIE_WANT_DO_DELETE
#endif
#if !defined(TRIE_WANT_DO_LOOKUP)
#error You must request at least one method for inserting nodes
#endif
/*** Data structures ***/
struct P(trie) {
struct P(edge) *root; // root edge or NULL
struct eltpool *epool[TRIE_HASH_THRESHOLD + 1]; // eltpools for edges with array of sons
struct eltpool *hpool[9]; // eltpools for edges with hash table
};
struct P(edge) {
u16 flags; // TRIE_FLAG_x
union {
byte trans[TRIE_HASH_THRESHOLD]; // transition characters (!TRIE_FLAG_HASH)
struct {
byte hash_rank; // logarithmic hash size (TRIE_FLAG_HASH)
byte hash_deleted; // number of deleted items
};
};
P(len_t) len; // sum of all ancestor edges with their trasition
// characters plus the length of the current edge
union {
P(node_t) *node; // inserted data (TRIE_FLAG_NODE)
struct P(edge) *leaf; // reference to a descendant with data (!TRIE_FLAG_NODE)
};
struct P(edge) *son[0]; // array of sons (!TRIE_FLAG_HASH)
// or hash table (TRIE_FLAG_HASH)
};
#ifdef TRIE_DYNAMIC
#define T (*trie)
#define TA struct P(trie) *trie
#define TAC TA,
#define TT trie
#define TTC trie,
#else
static struct P(trie) P(trie);
#define T P(trie)
#define TA void
#define TAC
#define TT
#define TTC
#endif
/*** Memory management ***/
static void
P(init)(TA)
{
TRIE_DBG("Initializing");
bzero(&T, sizeof(T));
for (uint i = 0; i < ARRAY_SIZE(T.epool); i++)
{
uint size = sizeof(struct P(edge)) + i * sizeof(void *);
T.epool[i] = ep_new(size, MAX(TRIE_ELTPOOL_SIZE / size, 1));
}
for (uint i = 0; i < ARRAY_SIZE(T.hpool); i++)
{
uint size = sizeof(struct P(edge)) + ((sizeof(void *) << TRIE_BUCKET_RANK) << i);
T.hpool[i] = ep_new(size, MAX(TRIE_ELTPOOL_SIZE / size, 1));
}
}
#ifdef TRIE_WANT_CLEANUP
static void
P(cleanup)(TA)
{
TRIE_DBG("Cleaning up");
for (uint i = 0; i < ARRAY_SIZE(T.epool); i++)
ep_delete(T.epool[i]);
for (uint i = 0; i < ARRAY_SIZE(T.hpool); i++)
ep_delete(T.hpool[i]);
}
#endif
static struct P(edge) *
P(edge_alloc)(TAC uint flags)
{
struct P(edge) *edge;
if (flags & TRIE_FLAG_HASH)
{
uint rank = 0, deg = flags & TRIE_FLAG_DEG;
while ((TRIE_BUCKET_MASK << rank) < deg * 2) // 25-50% density
rank++;
ASSERT(rank < ARRAY_SIZE(T.hpool));
edge = ep_alloc(T.hpool[rank]);
edge->hash_rank = rank;
edge->hash_deleted = 0;
bzero(edge->son, (sizeof(void *) << TRIE_BUCKET_RANK) << rank);
}
else
edge = ep_alloc(T.epool[flags & TRIE_FLAG_DEG]);
edge->flags = flags;
TRIE_DBG("Allocated edge %p, flags=0x%x", edge, flags);
return edge;
}
static void
P(edge_free)(TAC struct P(edge) *edge)
{
TRIE_DBG("Freeing edge %p, flags=0x%x", edge, edge->flags);
if (edge->flags & TRIE_FLAG_HASH)
ep_free(T.hpool[edge->hash_rank], edge);
else
ep_free(T.epool[edge->flags & TRIE_FLAG_DEG], edge);
}
/*** Manipulation with strings ***/
static inline byte *
P(str_get)(P(node_t) *node)
{
return TRIE_NODE_KEY((*node));
}
static inline uint
P(str_len)(P(node_t) *node)
{
return TRIE_NODE_LEN((*node));
}
static inline uint
P(str_char)(byte *ptr, uint len UNUSED, uint pos)
{
#ifndef TRIE_REV
return ptr[pos];
#else
return ptr[len - pos - 1];
#endif
}
static inline byte *
P(str_prefix)(byte *ptr, uint len UNUSED, uint prefix UNUSED)
{
#ifndef TRIE_REV
return ptr;
#else
return ptr + len - prefix;
#endif
}
static inline byte *
P(str_suffix)(byte *ptr, uint len UNUSED, uint suffix UNUSED)
{
#ifndef TRIE_REV
return ptr + len - suffix;
#else
return ptr;
#endif
}
static inline uint
P(common_prefix)(byte *ptr1, uint len1, byte *ptr2, uint len2)
{
uint l = MIN(len1, len2), i;
for (i = 0; i < l; i++)
if (P(str_char)(ptr1, len1, i) != P(str_char)(ptr2, len2, i))
break;
return i;
}
/*** Sons ***/
static inline uint
P(hash_func)(uint c)
{
return hash_u32(c) >> 16;
}
static inline struct P(edge) **
P(hash_find)(struct P(edge) *edge, uint c)
{
uint mask = (TRIE_BUCKET_SIZE << edge->hash_rank) - 1;
for (uint i = P(hash_func)(c); ; i++)
if (((i &= mask) & TRIE_BUCKET_MASK) && (uintptr_t)edge->son[i] != 1)
if (!edge->son[i])
return NULL;
else if (((byte *)&edge->son[i & ~TRIE_BUCKET_MASK])[i & TRIE_BUCKET_MASK] == c)
return &edge->son[i];
}
static inline struct P(edge) **
P(hash_insert)(struct P(edge) *edge, uint c)
{
uint mask = (TRIE_BUCKET_SIZE << edge->hash_rank) - 1;
for (uint i = P(hash_func)(c); ; i++)
if (((i &= mask) & TRIE_BUCKET_MASK) && (uintptr_t)edge->son[i] <= 1)
{
edge->hash_deleted -= (uintptr_t)edge->son[i];
edge->son[i] = NULL;
((byte *)&edge->son[i & ~TRIE_BUCKET_MASK])[i & TRIE_BUCKET_MASK] = c;
return &edge->son[i];
}
}
#ifdef TRIE_WANT_DO_DELETE
static inline void
P(hash_delete)(struct P(edge) *edge, uint c)
{
uint mask = (TRIE_BUCKET_SIZE << edge->hash_rank) - 1;
for (uint i = P(hash_func)(c); ; i++)
if (((i &= mask) & TRIE_BUCKET_MASK) && (uintptr_t)edge->son[i] > 1 &&
((byte *)&edge->son[i & ~TRIE_BUCKET_MASK])[i & TRIE_BUCKET_MASK] == c)
{
edge->hash_deleted++;
edge->son[i] = (void *)1;
return;
}
}
#endif
#define TRIE_HASH_FOR_ALL(xedge, xtrans, xson) do { \
struct P(edge) *_edge = (xedge); \
for (uint _i = (TRIE_BUCKET_SIZE << _edge->hash_rank); _i--; ) \
if ((_i & TRIE_BUCKET_MASK) && (uintptr_t)_edge->son[_i] > 1) { \
UNUSED uint xtrans = ((byte *)&_edge->son[_i & ~TRIE_BUCKET_MASK])[_i & TRIE_BUCKET_MASK]; \
UNUSED struct P(edge) *xson = _edge->son[_i]; \
do {
#define TRIE_HASH_END_FOR }while(0);}}while(0)
static void
P(hash_realloc)(TAC struct P(edge) **ref)
{
struct P(edge) *old = *ref, *edge = *ref = P(edge_alloc)(TTC old->flags);
TRIE_DBG("Reallocating hash table");
edge->node = old->node;
edge->len = old->len;
TRIE_HASH_FOR_ALL(old, trans, son)
*P(hash_insert)(edge, trans) = son;
TRIE_HASH_END_FOR;
P(edge_free)(TTC old);
}
/*** Finding/inserting/deleting sons ***/
static struct P(edge) **
P(son_find)(struct P(edge) *edge, uint c)
{
if (edge->flags & TRIE_FLAG_HASH)
return P(hash_find)(edge, c);
else
for (uint i = edge->flags & TRIE_FLAG_DEG; i--; )
if (edge->trans[i] == c)
return &edge->son[i];
return NULL;
}
static struct P(edge) **
P(son_insert)(TAC struct P(edge) **ref, uint c)
{
struct P(edge) *old = *ref, *edge;
uint deg = old->flags & TRIE_FLAG_DEG;
if (old->flags & TRIE_FLAG_HASH)
{
old->flags++;
if ((deg + 1 + old->hash_deleted) * 4 > (TRIE_BUCKET_MASK << old->hash_rank) * 3) // >75% density
{
P(hash_realloc)(TTC ref);
edge = *ref;
}
else
edge = old;
}
else
{
if (deg < TRIE_HASH_THRESHOLD)
{
TRIE_DBG("Growing array");
edge = P(edge_alloc)(TTC old->flags + 1);
memcpy((byte *)edge + sizeof(edge->flags), (byte *)old + sizeof(edge->flags),
sizeof(*old) - sizeof(edge->flags) + deg * sizeof(*old->son));
edge->trans[deg] = c;
edge->son[deg] = NULL;
P(edge_free)(TTC old);
*ref = edge;
return &edge->son[deg];
}
else
{
TRIE_DBG("Growing array to hash table");
edge = P(edge_alloc)(TTC (old->flags + 1) | TRIE_FLAG_HASH);
edge->node = old->node;
edge->len = old->len;
for (uint i = 0; i < deg; i++)
*P(hash_insert)(edge, old->trans[i]) = old->son[i];
P(edge_free)(TTC old);
}
}
*ref = edge;
return P(hash_insert)(edge, c);
}
#ifdef TRIE_WANT_DO_DELETE
static void
P(son_delete)(TAC struct P(edge) **ref, uint c)
{
struct P(edge) *old = *ref, *edge;
uint deg = old->flags & TRIE_FLAG_DEG;
ASSERT(deg);
if (old->flags & TRIE_FLAG_HASH)
{
P(hash_delete)(old, c);
old->flags--;
deg--;
if (deg <= TRIE_HASH_THRESHOLD / 2)
{
TRIE_DBG("Reducing hash table to array");
edge = P(edge_alloc)(TTC old->flags & ~TRIE_FLAG_HASH);
uint k = 0;
TRIE_HASH_FOR_ALL(old, trans, son)
edge->trans[k] = trans;
edge->son[k] = son;
k++;
TRIE_HASH_END_FOR;
ASSERT(k == deg);
}
else if (deg * 6 >= (TRIE_BUCKET_MASK << old->hash_rank)) // >= 16%
return;
else
{
P(hash_realloc)(TTC ref);
edge = *ref;
return;
}
}
else
{
TRIE_DBG("Reducing array");
edge = P(edge_alloc)(TTC old->flags - 1);
uint j = 0;
for (uint i = 0; i < deg; i++)
if (old->trans[i] != c)
{
edge->trans[j] = old->trans[i];
edge->son[j] = old->son[i];
j++;
}
ASSERT(j == deg - 1);
}
edge->node = old->node;
edge->len = old->len;
P(edge_free)(TTC old);
*ref = edge;
}
#endif
#ifdef TRIE_WANT_DO_DELETE
static struct P(edge) *
P(son_any)(struct P(edge) *edge)
{
ASSERT(edge->flags & TRIE_FLAG_DEG);
if (!(edge->flags & TRIE_FLAG_HASH))
return edge->son[0];
else
for (uint i = 0; ; i++)
if ((i & TRIE_BUCKET_MASK) && (uintptr_t)edge->son[i] > 1)
return edge->son[i];
}
#endif
/*** Find/insert/delete ***/
#ifdef TRIE_WANT_DO_FIND
static struct P(edge) *
P(do_find)(TAC byte *ptr, uint len)
{
TRIE_DBG("do_find('%.*s')", len, ptr);
struct P(edge) **ref = &T.root, *edge;
do
{
if (!(edge = *ref) || edge->len > len)
return NULL;
else if (edge->len == len)
return ((edge->flags & TRIE_FLAG_NODE) && !memcmp(ptr, P(str_get)(edge->node), len)) ? edge : NULL;
}
while (ref = P(son_find)(edge, P(str_char)(ptr, len, edge->len)));
return NULL;
}
#endif
static struct P(edge) *
P(do_lookup)(TAC byte *ptr, uint len)
{
TRIE_DBG("do_lookup('%.*s')", len, ptr);
struct P(edge) **ref, *edge, *leaf, *newleaf;
uint prefix, elen, trans, pos;
byte *eptr;
if (!(edge = T.root))
{
TRIE_DBG("Creating first edge");
edge = T.root = P(edge_alloc)(TTC TRIE_FLAG_NODE);
edge->node = NULL;
edge->len = len;
return edge;
}
else
{
while (edge->len < len && (ref = P(son_find)(edge, P(str_char)(ptr, len, edge->len))))
edge = *ref;
if (!(edge->flags & TRIE_FLAG_NODE))
edge = edge->leaf;
ASSERT(edge->flags & TRIE_FLAG_NODE);
eptr = P(str_get)(edge->node);
elen = edge->len;
prefix = P(common_prefix)(ptr, len, eptr, elen);
if (prefix == len && prefix == elen)
return edge;
TRIE_DBG("The longest common prefix is '%.*s'", prefix, P(str_prefix)(ptr, len, prefix));
if (prefix < len)
{
TRIE_DBG("Creating a new leaf");
newleaf = P(edge_alloc)(TTC TRIE_FLAG_NODE);
newleaf->node = NULL;
newleaf->len = len;
}
else
newleaf = NULL;
ref = &T.root;
while (edge = *ref)
{
pos = edge->len;
if (prefix < pos)
{
leaf = (edge->flags & TRIE_FLAG_NODE) ? edge : edge->leaf;
TRIE_DBG("Splitting edge '%.*s'", leaf->len, P(str_get)(leaf->node));
trans = P(str_char)(P(str_get)(leaf->node), leaf->len, prefix);
if (len == prefix)
{
edge = P(edge_alloc)(TTC 1 | TRIE_FLAG_NODE);
edge->len = prefix;
edge->node = NULL;
edge->trans[0] = trans;
edge->son[0] = *ref;
return *ref = edge;
}
else
{
edge = P(edge_alloc)(TTC 2);
edge->len = prefix;
edge->leaf = leaf;
edge->trans[0] = trans;
edge->son[0] = *ref;
edge->trans[1] = P(str_char)(ptr, len, prefix);
*ref = edge;
return edge->son[1] = newleaf;
}
}
if (pos == len)
{
TRIE_DBG("Adding the node to an already existing edge");
edge->flags |= TRIE_FLAG_NODE;
edge->node = NULL;
return edge;
}
if (!(edge->flags & TRIE_FLAG_NODE) && newleaf)
edge->leaf = newleaf;
trans = P(str_char)(ptr, len, pos);
if (pos < prefix)
ref = P(son_find)(edge, trans);
else
ref = P(son_insert)(TTC ref, trans);
}
}
return *ref = newleaf;
}
#ifdef TRIE_WANT_DO_DELETE
static P(node_t) *
P(do_delete)(TAC byte *ptr, uint len)
{
TRIE_DBG("do_delete('%.*s')", len, ptr);
struct P(edge) **ref = &T.root, **pref = NULL, *edge, *parent, *leaf, *pold = NULL;
while (1)
{
if (!(edge = *ref) || edge->len > len)
return NULL;
else if (edge->len == len)
if ((edge->flags & TRIE_FLAG_NODE) && !memcmp(ptr, P(str_get)(edge->node), len))
break;
else
return NULL;
pref = ref;
if (!(ref = P(son_find)(edge, P(str_char)(ptr, len, edge->len))))
return NULL;
}
P(node_t) *node = edge->node;
uint deg = edge->flags & TRIE_FLAG_DEG;
if (!deg)
{
if (!pref)
{
TRIE_DBG("Deleting last edge");
T.root = NULL;
P(edge_free)(TTC edge);
return node;
}
else
{
TRIE_DBG("Deleting a leaf");
pold = *pref;
P(son_delete)(TTC pref, P(str_char)(ptr, len, pold->len));
parent = *pref;
if ((parent->flags & (TRIE_FLAG_DEG | TRIE_FLAG_NODE)) <= 1)
{
ASSERT((parent->flags & (TRIE_FLAG_DEG | TRIE_FLAG_HASH)) == 1);
TRIE_DBG("... and its parent");
leaf = *pref = parent->son[0];
P(edge_free)(TTC parent);
}
else if (parent->flags & TRIE_FLAG_NODE)
leaf = parent;
else
leaf = P(son_any)(parent);
}
P(edge_free)(TTC edge);
}
else if (deg == 1)
{
TRIE_DBG("Deleting internal edge");
ASSERT(!(edge->flags & TRIE_FLAG_HASH));
leaf = *ref = edge->son[0];
P(edge_free)(TTC edge);
}
else
{
TRIE_DBG("Deleting node, but leaving edge");
leaf = P(son_any)(edge);
if (!(leaf->flags & TRIE_FLAG_NODE))
leaf = leaf->leaf;
edge->leaf = leaf;
edge->flags &= ~TRIE_FLAG_NODE;
}
TRIE_DBG("Updating leaf pointers");
if (!(leaf->flags & TRIE_FLAG_NODE))
leaf = leaf->leaf;
ASSERT(leaf->flags & TRIE_FLAG_NODE);
for (ref = &T.root; ref && (*ref)->len < len; ref = P(son_find)(*ref, P(str_char)(ptr, len, (*ref)->len)))
if ((*ref)->leaf == edge || (*ref)->leaf == pold)
(*ref)->leaf = leaf;
return node;
}
#endif
#ifdef TRIE_WANT_FIND
static inline P(node_t) *
P(find)(TAC char *str)
{
struct P(edge) *edge = P(do_find)(TTC str, str_len(str));
return edge ? edge->node : NULL;
}
#endif
#ifdef TRIE_WANT_FIND_BUF
static inline P(node_t) *
P(find_buf)(TAC byte *ptr, uint len)
{
struct P(edge) *edge = P(do_find)(TTC ptr, len);
return edge ? edge->node : NULL;
}
#endif
#ifdef TRIE_WANT_ADD
static inline void
P(add)(TAC P(node_t) *node)
{
struct P(edge) *edge = P(do_lookup)(TTC P(str_get)(node), P(str_len)(node));
ASSERT(!edge->node);
edge->node = node;
}
#endif
#ifdef TRIE_WANT_REPLACE
static inline P(node_t) *
P(replace)(TAC P(node_t) *node)
{
struct P(edge) *edge = P(do_lookup)(TTC P(str_get)(node), P(str_len)(node));
P(node_t) *over = edge->node;
edge->node = node;
return over;
}
#endif
#ifdef TRIE_WANT_DELETE
static inline P(node_t) *
P(delete)(TAC char *str)
{
return P(do_delete)(TTC str, str_len(str));
}
#endif
#ifdef TRIE_WANT_DELETE_BUF
static inline P(node_t) *
P(delete_buf)(TAC byte *ptr, uint len)
{
return P(do_delete)(TTC ptr, len);
}
#endif
#ifdef TRIE_WANT_REMOVE
static inline void
P(remove)(TAC P(node_t) *node)
{
if (unlikely(P(do_delete)(TTC P(str_get)(node), P(str_len)(node)) != node))
ASSERT(0);
}
#endif
/*** Traversing prefixes and subtrees ***/
#ifndef TRIE_FOR_ALL
// for all matched edges until the first >=xlen (including)
#define TRIE_FOR_PREFIX_EDGES(px, xtrie, xptr, xlen, xedge) \
do \
{ \
byte *_ptr = (xptr); \
uint _len = (xlen); \
struct px##trie *_trie = (xtrie); \
struct px##edge *xedge, **_ref; \
if (!(xedge = _trie->root)) \
break; \
while (xedge->len < _len && (_ref = px##son_find(xedge, px##str_char(_ptr, _len, xedge->len)))) \
xedge = *_ref; \
if (!(xedge->flags & TRIE_FLAG_NODE)) \
xedge = xedge->leaf; \
uint _prefix = px##common_prefix(_ptr, _len, px##str_get(xedge->node), xedge->len); \
for (_ref = &_trie->root; _ref && ((xedge = *_ref)->len <= _prefix || _prefix == _len); \
_ref = (xedge->len < _prefix) ? px##son_find(xedge, px##str_char(_ptr, _len, xedge->len)) : NULL) \
{
#define TRIE_END_PREFIX_EDGES \
} \
} \
while (0)
// for entire subtree starting in the xstart edge
#define TRIE_FOR_SUBTREE_EDGES(px, xstart, xedge) \
do \
{ \
struct { struct px##edge *edge; uint pos; } \
*_sbuf = alloca(sizeof(*_sbuf) * 16), \
*_sptr = _sbuf, *_send = _sbuf + 16; \
struct px##edge *_next = (xstart), *xedge; \
while (xedge = _next) \
{ \
if (xedge->flags & TRIE_FLAG_DEG) \
{ \
if (_sptr == _send) \
{ \
uint stack_size = _sptr - _sbuf; \
_sptr = alloca(sizeof(*_sptr) * (stack_size * 2)); \
memcpy(_sptr, _sbuf, sizeof(*_sptr) * stack_size); \
_sbuf = _sptr; \
_send = _sptr + stack_size * 2; \
} \
_sptr->edge = xedge; \
_sptr->pos = (xedge->flags & TRIE_FLAG_HASH) ? \
(1U << px##bucket_rank) << xedge->hash_rank : \
(xedge->flags & TRIE_FLAG_DEG); \
_sptr++; \
} \
while (1) \
{ \
if (_sptr == _sbuf) \
{ \
_next = NULL; \
break; \
} \
_next = (--_sptr)->edge; \
uint pos = --(_sptr->pos); \
uint flags = _next->flags; \
_next = _next->son[pos]; \
if (pos) \
_sptr++; \
if (!(flags & TRIE_FLAG_HASH) || \
((pos & ((1U << px##bucket_rank) - 1)) && \
(uintptr_t)_next > 1)) \
break; \
}
#define TRIE_END_SUBTREE_EDGES \
} \
} \
while (0)
#define TRIE_FOR_SUBTREE(px, xstart, xnode) \
TRIE_FOR_SUBTREE_EDGES(px, xstart, _edge) \
if (_edge->flags & TRIE_FLAG_NODE) \
{ \
px##node_t *xnode = _edge->node;
#define TRIE_END_SUBTREE \
} \
TRIE_END_SUBTREE_EDGES;
#define TRIE_FOR_ALL_EDGES(px, xtrie, xedge) TRIE_FOR_SUBTREE_EDGES(px, (xtrie)->root, xedge)
#define TRIE_END_ALL_EDGES TRIE_END_SUBTREE_EDGES
#define TRIE_FOR_ALL(px, xtrie, xnode) TRIE_FOR_SUBTREE(px, (xtrie)->root, xnode)
#define TRIE_END_ALL TRIE_END_SUBTREE
#endif
/*** Check consistency ***/
#ifdef TRIE_WANT_AUDIT
static void
P(audit)(TA)
{
uint count = 0;
TRIE_FOR_ALL_EDGES(TRIE_PREFIX(), &T, edge)
{
ASSERT(edge);
uint deg = edge->flags & TRIE_FLAG_DEG;
ASSERT(edge->node);
struct P(edge) * leaf = (edge->flags & TRIE_FLAG_NODE) ? edge : edge->leaf;
if (leaf != edge)
{
ASSERT(leaf->flags & TRIE_FLAG_NODE);
ASSERT(leaf->len > edge->len);
ASSERT(leaf->node);
}
TRIE_DBG("Checking edge %p, %s=%p, flags=0x%x, key='%.*s'",
edge, (edge->flags & TRIE_FLAG_NODE) ? "node" : "leaf", edge->node, edge->flags,
edge->len, P(str_prefix)(P(str_get)(leaf->node), leaf->len, edge->len));
ASSERT(deg >= 2 || (edge->flags & TRIE_FLAG_NODE));
if (edge->flags & TRIE_FLAG_HASH)
{
ASSERT(deg > 1 && deg <= 256);
uint count = 0, deleted = 0;
for (uint i = TRIE_BUCKET_SIZE << edge->hash_rank; i--; )
if (i & TRIE_BUCKET_MASK)
if ((uintptr_t)edge->son[i] == 1)
deleted++;
else if (edge->son[i])
{
ASSERT(edge->son[i]->len > edge->len);
count++;
}
ASSERT(count == deg);
ASSERT(deleted == edge->hash_deleted);
}
else
{
ASSERT(deg <= TRIE_HASH_THRESHOLD);
for (uint i = 0; i < deg; i++)
ASSERT(edge->son[i]->len > edge->len);
}
count++;
}
TRIE_END_ALL_EDGES;
TRIE_DBG("Found %u edges", count);
}
#endif
/*** Statistics ***/
#ifdef TRIE_WANT_STATS
struct P(stats) {
u64 total_size;
u64 small_size;
u64 hash_size;
};
static void
P(stats)(TAC struct P(stats) *stats)
{
bzero(stats, sizeof(*stats));
for (uint i = 0; i < ARRAY_SIZE(T.epool); i++)
stats->small_size += ep_total_size(T.epool[i]);
for (uint i = 0; i < ARRAY_SIZE(T.hpool); i++)
stats->hash_size += ep_total_size(T.hpool[i]);
stats->total_size = stats->small_size + stats->hash_size + sizeof(T);
}
static inline u64
P(total_size)(TA)
{
struct P(stats) stats;
P(stats)(TTC &stats);
return stats.total_size;
}
#endif
/*** Clean up local macros ***/
#undef P
#undef T
#undef TA
#undef TAC
#undef TT
#undef TTC
#undef TRIE_PREFIX
#undef TRIE_NODE_TYPE
#undef TRIE_NODE_KEY
#undef TRIE_NODE_LEN
#undef TRIE_LEN_TYPE
#undef TRIE_REV
#undef TRIE_DYNAMIC
#undef TRIE_ELTPOOL_SIZE
#undef TRIE_HASH_THRESHOLD
#undef TRIE_BUCKET_RANK
#undef TRIE_BUCKET_SIZE
#undef TRIE_BUCKET_MASK
#undef TRIE_TRACE
#undef TRIE_DBG
#undef TRIE_HASH_FOR_ALL
#undef TRIE_HASH_END_FOR
#undef TRIE_WANT_CLEANUP
#undef TRIE_WANT_DO_FIND
#undef TRIE_WANT_DO_LOOKUP
#undef TRIE_WANT_DO_DELETE
#undef TRIE_WANT_FIND
#undef TRIE_WANT_FIND_BUF
#undef TRIE_WANT_ADD
#undef TRIE_WANT_ADD_OVER
#undef TRIE_WANT_DELETE
#undef TRIE_WANT_DELETE_BUF
#undef TRIE_WANT_REMOVE
#undef TRIE_WANT_AUDIT