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@ -36,18 +36,25 @@ fn main() { |
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MIN_WEIGHT_SCORE, MAX_WEIGHT_SCORE, DB_CHOICE_PROBABILITY); |
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MIN_WEIGHT_SCORE, MAX_WEIGHT_SCORE, DB_CHOICE_PROBABILITY); |
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population::populate_using_db(&mut layout, &mut rng, &db, MIN_WEIGHT_SCORE, MAX_WEIGHT_SCORE, DB_CHOICE_PROBABILITY); |
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population::populate_using_db(&mut layout, &mut rng, &db, MIN_WEIGHT_SCORE, MAX_WEIGHT_SCORE, DB_CHOICE_PROBABILITY); |
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eprintln!("Finished random init, price: {}, houses: {}", layout.price(), layout.houses().len()); |
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eprintln!("Finished random init, price: {}, houses: {}", layout.price(), layout.houses().len()); |
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let mut last_improved_step = -1; |
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loop { |
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loop { |
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let mut improved = false; |
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if last_improved_step == 1 { |
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break; |
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} |
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eprintln!("Starting moving individual houses..."); |
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eprintln!("Starting moving individual houses..."); |
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if optimization::improve_move_individual_houses(&mut layout, &mut rng) { |
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if optimization::improve_move_individual_houses(&mut layout, &mut rng) { |
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dump_layout(&layout, &mut best_price, seed); |
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dump_layout(&layout, &mut best_price, seed); |
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improved = true; |
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last_improved_step = 1; |
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} |
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} |
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eprintln!("Finished moving individual houses..."); |
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eprintln!("Finished moving individual houses..."); |
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if last_improved_step == 2 { |
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break; |
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} |
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eprintln!("Starting pairwise house merge..."); |
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eprintln!("Starting pairwise house merge..."); |
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if optimization::improve_merge_pairwise(&mut layout) { |
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if optimization::improve_merge_pairwise(&mut layout) { |
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dump_layout(&layout, &mut best_price, seed); |
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dump_layout(&layout, &mut best_price, seed); |
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improved = true; |
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last_improved_step = 2; |
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} |
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} |
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eprintln!("Finished pairwise house merge"); |
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eprintln!("Finished pairwise house merge"); |
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//eprintln!("Starting pairwise house move...");
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//eprintln!("Starting pairwise house move...");
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@ -56,9 +63,6 @@ fn main() { |
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// improved = true;
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// improved = true;
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//}
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//}
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//eprintln!("Finished pairwise house move");
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//eprintln!("Finished pairwise house move");
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if !improved { |
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break; |
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} |
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} |
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} |
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db.add_layout(&layout.houses(), true).expect("Failed to insert into DB"); |
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db.add_layout(&layout.houses(), true).expect("Failed to insert into DB"); |
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} |
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} |
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