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Strategicka: fix

master
Martin Koreček 2 years ago
parent
commit
226d897eca
  1. 4
      server/hra/game.py

4
server/hra/game.py

@ -238,8 +238,8 @@ class Occupy(Logic):
if member["action"] is None: if member["action"] is None:
continue continue
move_vect = self.MOVE_VECTORS[member["action"]] move_vect = self.MOVE_VECTORS[member["action"]]
new_position_y = id_positions[member["id"]][0] + move_vect[0] % self.map_height new_position_y = (id_positions[member["id"]][0] + move_vect[0]) % self.map_height
new_position_x = id_positions[member["id"]][1] + move_vect[1] % self.map_width new_position_x = (id_positions[member["id"]][1] + move_vect[1]) % self.map_width
if hills[new_position_y][new_position_x]: if hills[new_position_y][new_position_x]:
warns.append(self.generate_warn(member["id"], "Voják se snaží vylézt na skálu, což nejde.")) warns.append(self.generate_warn(member["id"], "Voják se snaží vylézt na skálu, což nejde."))

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