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@ -7,8 +7,10 @@ from sqlalchemy import exc, update |
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class DuplicitMakeStep(Exception): |
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pass |
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class TooEarlyStep(Exception): |
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pass |
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def game_step(game_id: int): |
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def game_step(game_id: int, by_user: bool = False): |
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ses = db.get_session() |
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ses.expire_all() |
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@ -18,12 +20,17 @@ def game_step(game_id: int): |
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if game.working_on_next_state: |
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ses.commit() |
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raise DuplicitMakeStep() |
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game.working_on_next_state = True |
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ses.commit() |
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old_round_id = game.current_round |
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new_round_id = old_round_id + 1 |
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old_state = ses.query(db.State).filter_by(game_id=game.game_id, round=old_round_id).one_or_none().get_state() |
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old_state = ses.query(db.State).filter_by(game_id=game.game_id, round=old_round_id).one_or_none() |
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if by_user: |
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if (datetime.now() - old_state.create_time).total_seconds() < 5: |
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raise TooEarlyStep() |
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game.working_on_next_state = True |
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ses.commit() |
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moves = [None for _ in range(game.teams_count)] |
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points = [0 for _ in range(game.teams_count)] |
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@ -33,7 +40,7 @@ def game_step(game_id: int): |
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ses.commit() |
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x, add_points = game.get_logic().step(old_state, moves, old_round_id) |
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x, add_points = game.get_logic().step(old_state.get_state(), moves, old_round_id) |
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points = [a+b for a,b in zip(points, add_points)] |
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