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#!/usr/bin/env python3
from hra.game import logic_by_mode
import hra.db as db
import hra.lib as lib
import sys
from sqlalchemy import exc, update
ses = db.get_session()
mode = "occupy"
teams_count = 16
configuration = {
"teams_width": 4,
"teams_height": 4,
"width_per_team": 30,
"height_per_team": 30,
# seed=5
"hills": [
".xx....x......................",
".xxx...xx.....................",
"...x...............x......x...",
".......xx..........xx.........",
".......xx.....................",
".......x......................",
"..............................",
".............xxx......xx......",
".............xx.......xx......",
"......................xx......",
"...xx....x............x.......",
"...xx....xx...................",
"..............................",
"......x.......................",
".....x........................",
".x............................",
".x.....................x......",
".x....................xx......",
"......................xx......",
"..xx...................x......",
".xxx..........................",
"..............................",
"............xxx......xx.......",
"............xx.......xx.......",
".......................x......",
".....x........x........x......",
"..............xxx........x....",
"..............................",
".............x................",
"............xx................"
]
}
g = db.Game(game_mode=mode, configuration=configuration, teams_count=teams_count)
ses.add(g)
ses.commit()
g.lock()
s = db.State(game_id=g.game_id, round=0, state=g.get_logic().zero_state())
ses.add(s)
for i in range(teams_count):
t = db.Team(team_id=i, game_id=g.game_id, name="")
ses.add(t)
g.current_round = 0
g.working_on_next_state = False
ses.commit()
print(f"Přidána hra {g.game_id}. ")