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70 lines
2.0 KiB
70 lines
2.0 KiB
#!/usr/bin/env python3
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from hra.game import logic_by_mode
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import hra.db as db
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import hra.lib as lib
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import sys
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from sqlalchemy import exc, update
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ses = db.get_session()
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mode = "occupy"
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teams_count = 16
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configuration = {
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"teams_width": 4,
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"teams_height": 4,
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"width_per_team": 30,
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"height_per_team": 30,
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# seed=5
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"hills": [
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".xx....x......................",
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".xxx...xx.....................",
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"...x...............x......x...",
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".......xx..........xx.........",
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".......xx.....................",
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".......x......................",
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"..............................",
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".............xxx......xx......",
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".............xx.......xx......",
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"......................xx......",
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"...xx....x............x.......",
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"...xx....xx...................",
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"..............................",
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"......x.......................",
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".....x........................",
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".x............................",
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".x.....................x......",
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".x....................xx......",
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"......................xx......",
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"..xx...................x......",
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".xxx..........................",
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"..............................",
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"............xxx......xx.......",
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"............xx.......xx.......",
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".......................x......",
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".....x........x........x......",
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"..............xxx........x....",
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"..............................",
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".............x................",
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"............xx................"
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]
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}
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g = db.Game(game_mode=mode, configuration=configuration, teams_count=teams_count)
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ses.add(g)
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ses.commit()
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g.lock()
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s = db.State(game_id=g.game_id, round=0, state=g.get_logic().zero_state())
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ses.add(s)
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for i in range(teams_count):
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t = db.Team(team_id=i, game_id=g.game_id, name="")
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ses.add(t)
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g.current_round = 0
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g.working_on_next_state = False
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ses.commit()
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print(f"Přidána hra {g.game_id}. ")
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